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Jannis stands for "J Artificial Neural Net Interactive Simulator".
Jannis' primary purpose is simulation of neural net models for scientific experiments in special-needs-education and neuropsychology.
A project originally for an undergraduate Freshman seminar on motion planning algorithms. Provides a basic interface for drawing obstacles in a 2-D plane and the ability to select an algorithm by which to plan a path in this user-defined world.
VatLife is a simple Java-based framework for artificial life development, inspired by and complementary to the Evogrid. It aims to make AL development easier and improve interoperability between simulated environments.
YDLX is a generic CPU instruction simulator. It is designed to make it easy to add support for new CPUs and hardware devices in an object-oriented, "plug and play" fashion.
aVolve is an evolutionary/genetic algorithm designed to evolve single-cell organisms in a micro ecosystem. It currently uses the JGAP Genetic algorithm, but does include a primitive genetic algorithm written in Python.
HBM (hair bundle motility) is a numerical simulation software, intended to describe the activity of hair bundles that compose the mechano-sensitive organelle of the hair cells in the inner hear..
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This project is an example of a software agent for playing simulated soccer. The agent uses a FSM library and an Expert System library to make decisions.
BorealSE is a simulation engine writen in Java that aims to be a platform for distributed discrete event simulation models. It also aims to incorporate the ideas and benefits of OOP so that simulation models can be written on top of reusable components.
GAZES - Genetic Algorithm Zombie Eradication Simulation Grid-based simulator for zombie scenario. The units will use genetic algorithm to determine their actions on a cycle by cycle basis. This is a school project, so is likely on hiatus for summer.
CodeBot is a java (swing) based application that allows to generate keyboard and mouse events, by using simple scripting configuration. Bot allows to start and manage scripts in new threads. Can be used to write game bots or mouse/keyb simulations.
It's a Cat and Dog game,we develop the Inner AI strategy for the Dog and we also code the strategy of the cat in order to simulate the user. Furthermore we use Artificial Neural Network to build the experiment
Integrated environment for the modelling and simulation of process control systems, where the plant(s) are described according to the Modelica object-oriented paradigm, while the control systems are specified in an IEC 61131.3-compliant language.
Simple GUI tool for creating and manipulating WSN topologies
TOPO is a simple tool that allows the user to create and manipulate arbitrary Wireless Sensor Network (WSN) topologies without worrying about the anomalies that could arise using a text-base topology description. It is fast and easy to use and can accelerate small scale projects such as network simulation.
The tool is still undergoing development stage and is open to extension. One the candidate component to be soon integrated is a WSN discrete event simulator.