Showing 640 open source projects for "gnu/linux"

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  • 1
    msgnet is a library that implements a simulation framework with visualisation for message passing networks. This might be useful for teachers and students of distributed systems courses.
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  • 2
    LineageEvolver is a simulation system for molecular evolution. Sequence evolution is simulated using modular processes such as substitutions, gene duplication/death, horizontal gene transfer, and more.
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  • 3
    CRANKS is an Java application that uses the Swing toolkit to provide an interactive environment for the animation and kinematic synthesis of four-bar mechanisms created through a series of geometrical constructions.
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  • 4
    ISAS is a configurable computer instruction set architecture simulator, written in Java, that can be used to quickly define, test and measure performance of computer instruction set architectures.
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  • 5
    Alan is a Java Implenmentation of a Turing Machine for educational purpose. Features include: - Easy to use GUI - Many example Programs - ReUsable Turing Machine Component
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  • 6
    A java framework for developing meta-heuristics that supports the use of grids environments. The meta-heuristics planned to be realeased are GAs, VNS and NNs. The grid middleware that will be firstly explored is the OurGrid solution.
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  • 7
    JWhirli is a graphical simulator that allows one to model whirligig beetles.
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  • 8
    2D soccer simulation focussing the theoretical covering strategies of the game. Academic research tool based on computational geometry science.
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  • 9
    An artificial chemistry research platform to study the Lipid-World scenario for the origins of life.
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  • 10
    Self-replicating automata in continuous two-dimensional space
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  • 11
    Another implementation of Risiko written in java at "ITIS DALMINE" high school in Italy (www.itisdalmine.it).
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  • 12
    JaWator is a Wa-Tor JavaApplet; a predator-prey simulation resembling a natural ecosystem, this Cellular Automaton delivers fluctuations similar to the Lotka-Volterra equation. Inspired by A.K. Dewdney, Wa-Tor ecosystem (Scientific American, 1984)
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  • 13
    aVolve is an evolutionary/genetic algorithm designed to evolve single-cell organisms in a micro ecosystem. It currently uses the JGAP Genetic algorithm, but does include a primitive genetic algorithm written in Python.
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  • 14
    The Java Open and eXchange and TRading system. An open trading (clearing) platform based on openly available and well known auction and trading rules.
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  • 15
    This project is aimed at graph traversal by Random walk problem.
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  • 16
    YDLX is a generic CPU instruction simulator. It is designed to make it easy to add support for new CPUs and hardware devices in an object-oriented, "plug and play" fashion.
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  • 17
    A set of tools for population level and agent based modeling in evolutionary game theory.
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  • 18
    A Graphical Editor and Animator for the ns-2 Network Simulator.
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  • 19
    RTPA - a program which allow the user analyze parameters of real-time process.
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  • 20
    HBM (hair bundle motility) is a numerical simulation software, intended to describe the activity of hair bundles that compose the mechano-sensitive organelle of the hair cells in the inner hear..
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  • 21
    An elevator Algorithm analysis and design tool. The main goal of the project is to provide a platform to compare elevator control algorithms.
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  • 22
    Two Markov-Chain-Monte-Carlo-algorithms ("Glauber Dynamics" and "Flip Dynamics") used for randomly sampling k-colorings of a graph.
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  • 23
    A planet-wide terrain generator, using simulated tectonic movements rather than fractals. Intended to produce richer information than just a heightmap - geology layers, climate, biomes, and resources.
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  • 24
    BorealSE is a simulation engine writen in Java that aims to be a platform for distributed discrete event simulation models. It also aims to incorporate the ideas and benefits of OOP so that simulation models can be written on top of reusable components.
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  • 25
    GAZES - Genetic Algorithm Zombie Eradication Simulation Grid-based simulator for zombie scenario. The units will use genetic algorithm to determine their actions on a cycle by cycle basis. This is a school project, so is likely on hiatus for summer.
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