Showing 4 open source projects for "d&d"

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    Monte Carlo eXtreme (MCX)

    Monte Carlo eXtreme (MCX)

    Physically accurate and validated GPU ray-tracer

    MCX is a GPU-accelerated, general-purpose, physically-accurate and feature-rich 3-D light transport simulator. It is one of the fastest simulators because it can use tens of thousands of GPU threads to simulate photons in parallel.
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    Downloads: 81 This Week
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  • 2
    GridLAB-D
    ...Historically, the inability to effectively model and evaluate smart grid technologies has been a barrier to adoption; GridLAB-D is designed to address this problem. User documentation can be found at: http://gridlab-d.shoutwiki.com/wiki/Quick_links The source code is available from GitHub. See https://github.com/gridlab-d/gridlab-d. Issue tracking is handled by GitHub. See https://github.com/gridlab-d/gridlab-d/issues.
    Downloads: 14 This Week
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  • 3

    OpenRTDynamics

    A framework for implementing real-time control systems

    - - - T H I S P R O J E C T M O V E D T O G I T H U B - - - A framework for the implementation of advanced real-time control systems which uses signal/block-based schematics (like Simulink) extended by several features like state machines and online-exchangeable sub-simulations. Besides, this framework properly handles multiple threads, their communication, allows to synchronise control systems to external events (e.g. variable timers or incoming network packages) and provides many other nice features. ...
    Downloads: 0 This Week
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  • 4
    A 2-D inviscid flow and adjoint solver on unstructured triangular grids. It makes use of a vertex-centroid finite volume scheme which is second order accurate. The adjoint solver is developed using the automatic differentiation tool called TAPENADE. Code has been moved to https://github.com/cpraveen/euler2d
    Downloads: 0 This Week
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