Showing 2 open source projects for "probability"

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    Pixel Empires

    Pixel Empires

    A cellular automation simulation governed by probability.

    This cellular automation simulation uses probability to control the growth and decay of different cells. This simulation uses cells of 6 different colors each of which is initially given one cell to be placed in a random location on the grid. 3 rules govern the evolution of this system: First, each cell will randomly select an empty cell around it or itself. If an empty cell is selected, a new cell will be formed in it.
    Downloads: 0 This Week
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  • 2
    RNGSHARP is an easy to extend C# library for generating generic objects with a specific probability or random numbers from a wide variety of distributions. Library provides mix distributions system and a way to set output accuracy.
    Downloads: 0 This Week
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