Showing 10 open source projects for "requirements engineering"

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  • 1
    The FMI++ Library

    The FMI++ Library

    A High-level Utility Package for FMI-based Software Development

    The Functional Mock-up Interface (FMI) specification intentionally provides only the most essential and fundamental functionalities in the form of a C interface. On the one hand, this increases flexibility in use and portability to virtually any platform. On the other hand, such a low-level approach implies several prerequisites a simulation tool has to fulfill in order to be able to utilize such an FMI component. The FMI++ library addresses this problem for models and tools with...
    Downloads: 1 This Week
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  • 2

    QWait (theme park visitor simulator)

    Simple theme park visitor simulator

    Inspired by a youtube video, I thought I'd have a go at building a theme park visitor simulator. A command-line driven tool that can output a range of CSV data. A couple of Excel templates are included so you can quickly see some graphs. I've included data for four famous theme parks, and one generic test park. I'll add more as I get access to real-world data. What's included: Visitor will travel from ride to ride at a reasonably realistic speed. There are several different types...
    Downloads: 0 This Week
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  • 3
    Virtual Controller

    Virtual Controller

    Program to control vJoy / vXbox Device via keyboard, mouse, joystick.

    Description Program to control Virtual Input Devices via physic Input Devices. Supported Virtual Input Devices: vJoy (Virtual Generic Joystick) vXbox (Virtual Xbox 360 Gamepad) vKeyboard (Simulated Keyboard) vMouse (Simulated Mouse) Supported Physic Input Devices: Keyboard Mouse Joystick System Requirements Operating system: Windows XP, Windows 7, Windows 8, Windows 10 Additional software: NET Framework 4 Notes: For Windows 7, for the virtual Xbox 360 Gamepad to work...
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    Downloads: 1,216 This Week
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  • 4
    RoboSchool

    RoboSchool

    Open source software for robot simulation, integrated with OpenAI Gym

    Roboschool is a set of open source robot simulation environments for reinforcement learning, created as an alternative to the Mujoco physics engine. It integrates with OpenAI Gym and provides a variety of continuous control tasks, including humanoid locomotion, quadrupeds, and robotic arms. The library is built on the Bullet Physics engine, making it accessible without the licensing requirements of Mujoco. Roboschool includes training scripts and examples for applying reinforcement learning...
    Downloads: 0 This Week
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  • 5

    GenCodeGenerator

    C++ class to generate biologically plausible genetic codes

    The "GeneticCode" C++ class is designed to generate versions of the genetic code subject to the requirements of the three major models of the genetic code origin and evolution (about these models see, e.g., Koonin & Novozhilov, 2009, IUBMB Life). This class was written specifically to perform statistical test for the paper Makukov & shCherbak (2017), but it might be used for a wider class of studies related to the genetic code. By default, the class "GeneticCode" generates...
    Downloads: 0 This Week
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  • 6
    ViennaGrid is a generic mesh handling library that provides the traversal of structured and unstructured grids in arbitrary spatial dimensions, in particular 1d, 2d and 3d. Quantities can be conveniently stored on mesh elements using ViennaData.
    Downloads: 0 This Week
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  • 7
    Mizar

    Mizar

    N-body gravitational simulator

    Mizar is an N-body gravitational simulator. Given a starting setup consisting of the masses, positions, and velocities of any number of objects (conceptually, planets and stars), Mizar calculates and draws how they subsequently move according to their velocities and the influence of each other's gravity. Requirements: * KDE 4.4.5 * Qt 4.6.2 Requirements to build: * KDE 4.4.5 dev files (e.g., provided by kdelibs5-dev in Ubuntu 10.04) * Qt 4.6.2 dev files (e.g., libqt4-dev on Ubuntu...
    Downloads: 0 This Week
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  • 8

    LIME

    LIME is a software tool for creating multiphysics simulation codes.

    The Lightweight Integrating Multiphysics Environment for coupling codes (LIME) is a small software package for creating multiphysics simulation codes. LIME is intended to be especially useful when separate computer codes (which may be written in any standard computer language) already exist to solve di fferent parts of a multiphysics problem. LIME provides the key high-level software (written in C++), a well defi ned approach (with example templates), and interface requirements to enable the...
    Downloads: 0 This Week
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  • 9
    Global Epidemic Simulator

    Global Epidemic Simulator

    A platform for modelling influenza-like epidemics and containment

    The Global Epidemic Simulator is a platform for modelling directly transmissible human diseases such as influenza, and testing intervention policies that may reduce the duration or severity of an outbreak of such a disease. Building on previous work, this model is spatial and individual-based, using various geographical and demographic data sources to place households at absolute locations, populated with individuals of specific ages who each attend schools or workplaces situated in their...
    Downloads: 0 This Week
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  • 10
    Crimild Engine is an open source scene graph based engine which purpose is to fulfil the high-performance requirements of typical multi-platform two and tridimensional multimedia projects, like games, simulations and virtual reality.
    Downloads: 0 This Week
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