Showing 18 open source projects for "c4 engine 4"

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  • 1
    Proximus for Ryzen AI

    Proximus for Ryzen AI

    Runtime extension of Proximus enabling Deployment on AMD Ryzen™ AI

    This project extends the Proximus development environment to support deployment of AI workloads on next-generation AMD Ryzen™ AI processors, such as the Ryzen™ AI 7 PRO 7840U featured in the Lenovo ThinkPad T14s Gen 4 ,one of the first true AI PCs with an onboard Neural Processing Unit (NPU) capable of 16 TOPS (trillion operations per second). Originally designed for use with Windows 11 Pro, this runtime was further enhanced to work under Linux environments, allowing developers and researchers to fully utilize the AMD AI Engine across both platforms. ...
    Downloads: 0 This Week
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  • 2
    Simultra

    Simultra

    Multiagent simulator of road traffic in Qt/C++ and OpenStreetMap.

    Simultra is an open-source, hybrid road traffic simulator designed to handle large roadmaps in real-time. It combines microscopic and mesoscopic simulations into one multiagent hybrid simulator. The large-scale maps are modelled mesoscopically in real-time, and the complex traffic interactions benefit from detailed agent-based microscopic simulations. To resolve the concurrency issues within the maps representation and the meso-micro transitions, Simultra combines an event-based mesoscopic...
    Downloads: 0 This Week
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  • 3
    STochastic Engine for Pathway Simulation
    Stochastic simulator for signaling pathways occuring in biological cells. Handles reaction-diffusion processes in 3D tetrahedral meshes. Please check our new repository: https://github.com/CNS-OIST/STEPS
    Downloads: 1 This Week
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  • 4
    CENSLIB

    CENSLIB

    3D simulation library

    A 3D simulation library using the bullet physics engine and OpenGL for rendering.
    Downloads: 0 This Week
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  • 5
    C++ Simulated Fare Quote System Library
    That project aims at providing a clean API and a simple implementation, as a C++ library, of a Travel-oriented fare engine. It corresponds to the simulated version of the real-world Fare Quote System.
    Downloads: 0 This Week
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  • 6

    steam-sim

    An accurate, scalable, and energy-aware simulator for WSNs

    STEAM-Sim establishes a hardware/software/network co-simulation of wireless sensor networks. Original C code is used in simulation. The code is natively executed by the cpu where the simulation is run. The time annotation engine annotates the C source code used for simulation with the timing information as if the code is run on a microcontroller. The annotation process is fully automated. Hardware models are developed using the PAWiS framework and reflect the timing,...
    Downloads: 2 This Week
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  • 7
    CommandCentre

    CommandCentre

    Command Centre

    Free to join for developers who support the Free Software Foundation cause. This is my research project from 2003, which I recently updated with acceleration- and console changes (Surround Sound, Doppler Effects, Device Updates, Physics) in a long weekend but project should be considered abandoned. Additionally, the Performer libraries have been abandoned by Silicon Graphics. Minor setup- and make reconfiguration bugs, no changes planned. The Command Centre is a Simulation Programming...
    Downloads: 0 This Week
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  • 8
    Library for creating and analyzing voxel objects. This project has moved to github. https://github.com/jonhiller/Voxelyze
    Downloads: 0 This Week
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  • 9
    EVO is a simulation platform for co-evolving the morphology and the behavior of 3D artificial agents in a complex environment. This project directly follows the original work of Karl Sims. It puts together complex creatures, a GA & Open Dynamics Engine.
    Downloads: 0 This Week
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  • 10
    Critterding

    Critterding

    Evolving Artificial Life

    Critterding is a "Petri dish" universe in 3D that demonstrates evolving artificial life. Critters start out with completely random brains and bodies, but will automatically start evolving into something with much better survival skills.
    Downloads: 3 This Week
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  • 11
    Crimild Engine is an open source scene graph based engine which purpose is to fulfil the high-performance requirements of typical multi-platform two and tridimensional multimedia projects, like games, simulations and virtual reality.
    Downloads: 0 This Week
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  • 12
    All pairs n-body simulation of electromagnetic forces on charged particles, adapted from Nvidia SDK 3.2 sample. Uses Lorentz force from EM fields via the Biot-Savart law for moving charged particles (uses relative velocity). Relativistic.
    Downloads: 0 This Week
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  • 13
    Implement a 3d simulator of a Quadrotor using the Gazebo simulator (part of the Player/Stage project); develop a Controller and some changes on Gazebo core required. Implement a client application, developed on Qt to interact with, using libgazebo.
    Downloads: 0 This Week
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  • 14
    BallCalc is attempt to make a good, easy to use, full featured and FREE!!! ballistics calculator for the Windows Mobile based on the GNU External Ballistics engine, and eventually other, platforms.
    Downloads: 0 This Week
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  • 15
    MOC is a small library with the aim to provide simple and easy to use collision and mouse-picking functionality for the Ogre3D graphics engine.
    Downloads: 0 This Week
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  • 16
    Artifical World simulator, it simulate virtual 3D world and execute IA programs. It have API for programming IAs in C++. it use Irrlicht as 3D engine.
    Downloads: 0 This Week
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  • 17
    AGISim is a framework for the creation of virtual worlds for artificial intelligence research, allowing AI and human controlled agents to interact in realtime within sensory-rich contexts. AGISim is built on the Crystal Space 3D game engine.
    Downloads: 0 This Week
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  • 18
    forssim is a complete free and open source surgery simulation engine. Together with voxel-based and polygon based models, it will let you practice on procedures like wisdom tooth extraction, with or without haptic feedback.
    Downloads: 0 This Week
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