Showing 30 open source projects for "artificial intelligence based games source code"

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  • 1
    CARLA Simulator

    CARLA Simulator

    Open-source simulator for autonomous driving research.

    CARLA has been developed from the ground up to support development, training, and validation of autonomous driving systems. In addition to open-source code and protocols, CARLA provides open digital assets (urban layouts, buildings, vehicles) that were created for this purpose and can be used freely. The simulation platform supports flexible specification of sensor suites, environmental conditions, full control of all static and dynamic actors, maps generation and much more. Multiple clients...
    Downloads: 11 This Week
    Last Update:
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  • 2
    EcoLab
    EcoLab is a C++ based Agent Based Modelling system, with emphasis on high performance computing for scaling to large simulations.
    Downloads: 4 This Week
    Last Update:
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  • 3
    Proximus for Ryzen AI

    Proximus for Ryzen AI

    Runtime extension of Proximus enabling Deployment on AMD Ryzen™ AI

    This project extends the Proximus development environment to support deployment of AI workloads on next-generation AMD Ryzen™ AI processors, such as the Ryzen™ AI 7 PRO 7840U featured in the Lenovo ThinkPad T14s Gen 4 ,one of the first true AI PCs with an onboard Neural Processing Unit (NPU) capable of 16 TOPS (trillion operations per second). Originally designed for use with Windows 11 Pro, this runtime was further enhanced to work under Linux environments, allowing developers and...
    Downloads: 0 This Week
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  • 4
    AirSim

    AirSim

    A simulator for drones, cars and more, built on Unreal Engine

    AirSim is an open-source, cross platform simulator for drones, cars and more vehicles, built on Unreal Engine with an experimental Unity release in the works. It supports software-in-the-loop simulation with popular flight controllers such as PX4 & ArduPilot and hardware-in-loop with PX4 for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped into any Unreal environment. AirSim's development is oriented towards the goal of creating a...
    Downloads: 49 This Week
    Last Update:
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  • 5
    Electronic Circuit Optimization

    Electronic Circuit Optimization

    Optimer: a SPICE base electrical/ electronic circuit optimization tool

    This project is dedicated to the optimization of (any) electrical and electronic circuits and components using evolutionary and heuristic algorithms incorporated with SPICE simulators (such as HSPICE, ngSPICE, etc.). We provide Optimer, which is a user graphical interface for circuit design and optimization. Website: https://www.circuitoptimization.com/ E-mail: contact@circuitoptimization.com/
    Downloads: 2 This Week
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  • 6
    Virtual Laboratory Environment

    Virtual Laboratory Environment

    A multi-modeling and simulation environment to study complex systems

    VLE is a multi-modeling and simulation environment to study complex dynamic systems. VLE is based on the discrete event specification DEVS. and it implements the DSDE formalism (A merge of Dynamic Structure DEVS, DSDEVS, with Parallel DEVS, PDEVS). VLE provides a complete set of C++ libraries, called VFL (VLE Foundation Libraries), to develop DEVS models, to gets results of simulations, to launch simulation on cluster. The models can be developed with the DEVS formalism or with the classical...
    Downloads: 2 This Week
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  • 7
    Simultra

    Simultra

    Multiagent simulator of road traffic in Qt/C++ and OpenStreetMap.

    Simultra is an open-source, hybrid road traffic simulator designed to handle large roadmaps in real-time. It combines microscopic and mesoscopic simulations into one multiagent hybrid simulator. The large-scale maps are modelled mesoscopically in real-time, and the complex traffic interactions benefit from detailed agent-based microscopic simulations. To resolve the concurrency issues within the maps representation and the meso-micro transitions, Simultra combines an event-based mesoscopic...
    Downloads: 0 This Week
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  • 8
    Glycosylation Microviewer

    Glycosylation Microviewer

    An application create, simulate and adjust N-linked glycosylation.

    Glycosylation Microviewer is an application that create N-linked glycosylation raction network. The model used in the application is based on two significant papers: 1.1997 Pablo Umana, James E.Bailey A Mathematical Model of N-linked Glycoform Biosynthesis. 2.2005 Frederick J.Krambeck, Michael J.Betenbaugh A Mathematical Model of N-linked Glycosylation. The application allow to simulate the network in dynamic form with various ODE solvers(Euler, Runge-Kutta etc). Genetic Algorithm...
    Downloads: 0 This Week
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  • 9
    Scorpius Robocup soccer simulation team. we will release our binaries, base code, trainers and useful documents here.
    Downloads: 0 This Week
    Last Update:
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  • 10

    BitBang

    Agent-based framework for Artificial Life and Complex Systems

    BitBang is an agent-based simulation framework, best suited for complex systems or artificial life research. It is developed with ease of integration in mind, allowing the interplay with existing 3D and physics engines.
    Downloads: 0 This Week
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  • 11
    Fast flexible simulator of spiking neural networks. Easy to use graphical user interface with comprehensive monitoring facilities. Integrates with the NeMo CUDA simulator and the iSpike interface for the iCub robot.
    Downloads: 0 This Week
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  • 12
    The Mars Rover Simulator project is based on the evolutionary robotics paradigm where an artificial agent acquires its skills through the process of artificial evolution. This simulator can be useful to evolve neural network controllers for the rover
    Downloads: 0 This Week
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  • 13
    This library is the source code for the development of neural networks with dynamic random links, or other systems.
    Downloads: 0 This Week
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  • 14
    Elysia is an attempt to study the complex process behind decision making in neural systems. An evolved entity approach is used to converge on an 'intelligence' solution through genetic algorithms as well as adaptable models of distributed 'thinking'.
    Downloads: 0 This Week
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  • 15
    This project has been renamed to oooark. Old file releases will still be available here. uvsim is a project focused on enabling algorithm development for unmanned systems. It is being constructed to provide an identical interface to simulations and h
    Downloads: 0 This Week
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  • 16
    LabLOVE (Life On a Virtual Environment) is an evolutionary multi-agent simulation environment. It is fast, modular and extensible. Contains the reference implementation for the gridbrain algorithm.
    Downloads: 0 This Week
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  • 17
    Animants are virtual ants. Their name comes from the combination of "ants" and "animats", an animat being "a sofware approximation of a living creature". Animants aim to simulate the behaviour of living animals.
    Downloads: 0 This Week
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  • 18
    This project is a space-based real-time strategy game.
    Downloads: 0 This Week
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  • 19
    Artifical World simulator, it simulate virtual 3D world and execute IA programs. It have API for programming IAs in C++. it use Irrlicht as 3D engine.
    Downloads: 0 This Week
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  • 20
    Mito-MAS-m is a simulator of the mitochondrial inner membrane and the enzymatic complexes embedded in it, implementing a coarse-grained (CG) model of the molecules using rigid structures and Dissipative Particules Dynamics (DPD) as motion equation.
    Downloads: 0 This Week
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  • 21
    EcoMod is an OpenGL application for 3D modelling, simulation and visualization of ecosystems. Trees are modelled and used within simulation to render the emerging natural phenomena of spontaneous afforestation process. Multidisciplinary.
    Downloads: 0 This Week
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  • 22
    CoPP is an object-oriented framework for developing algorithms for robot path planning. One of of the design goals is to make it easy to make comparisons between various path planning algorithms.
    Downloads: 0 This Week
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  • 23
    A-Life CAD is a toolkit providing a graphical interface for designing autonomous agents that can be linked against an AI game engine. Though it focuses on creating boid-like behaviours, it can also be used for physical simulation or swarm optimisation.
    Downloads: 0 This Week
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  • 24
    This project demonstrates the use of a sniper gun (physics), and the behaviour of agents in a 3D world in case of a catastrophy like the assassination of a person.
    Downloads: 0 This Week
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  • 25
    3D mobile robot simulation environment. Due to the component-based design very flexible and also suitable for several other mechatronical systems. Planned to be used for a real distributed robot system currently being built up.
    Downloads: 3 This Week
    Last Update:
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