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LabLOVE (Life On a Virtual Environment) is an evolutionary multi-agent simulation environment. It is fast, modular and extensible. Contains the reference implementation for the gridbrain algorithm.
A graphical interface for solving exterior ballistics problems, based on the excellent GNU exterior ballistics library. This software generates valid 3-DOF solutions to small arms trajectories, including wind and atmospheric corrections.
Animants are virtual ants. Their name comes from the combination of "ants" and "animats", an animat being "a sofware approximation of a living creature".
Animants aim to simulate the behaviour of living animals.
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Vision: To create a city simulation using a all volunteer organization that reaches across the entire world. The project will be created in a virtual workspace utilizing the communication devices that are attainable for a wide volunteer base.
libLCS is a hardware description library in C++ aiming to be as powerfull and easy as the Verilog HDL. It currently supports logic gates, flipflops, clock, and facilitates delays, continuous assignments and variable value dumping into VCD files.
N-sim is a framework for studying and developing wireless sensor networks. It emulates the computation of sensor platforms, simulates the wireless communications, and allows plug-in models for source detection simulation. Intended for cluster computing.
WaVeSim (Water Vehicle Simulator) is a simulation environment to test water vehicles' on-board software. It simulates surface and underwater vehicles' dynamics and acoustic signal propagation. Virtual sensors and 3D visualization system are available.
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PhysicsBench: benchmark suite to represent physics simulation in future game-scenarios to be used by (1) computer architects/researchers for real-time physics hw/sw designs, and (2) application designers to determine gaming platform performance bounds.
This is the code for the virtual world that was used to judge entrees in the Symantec Programming Competition for college students held in February 2006.
OpenVRL - standas for Open Source Virtual Reality 'L' ('L' stands for Life or Library...).
A full 3D virtual reality simulation library, with physics, collision detection, platform independand rendering, etc.
Uses OpenDE and OPCODE libraries for dy
Team Assistant (TA) 2006 is a multi function tool for the RoboCup Soccer Simulation 3D.Originally Team Assistant was developed as a Bachelor's in Software Engineering Project at Shahid Beheshti University's Electrical & Computer Engineering Faculty.
Software I/O Digital Analyzer and Digital Input/Output Simulator for electronics experiments. It's also a 16 digital channel data logger. Hardware supported: Ethernet I/O Card , USB I/O Card and Parallel Interface.
AGISim is a framework for the creation of virtual worlds for artificial intelligence research, allowing AI and human controlled agents to interact in realtime within sensory-rich contexts. AGISim is built on the Crystal Space 3D game engine.
Back in 80's there were outstanding czech program for computer modeling called Famulus. We've decided, that it's time to bring it back to live, since many poeple still use it, but no development was done in last 15 years.
Athena is a flexible, modular and open framework for rowing computer models. It allows to simulate the rowing stroke using whatever parameters and options one whishes to use.