Showing 62 open source projects for "games linux"

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  • 1
    Flight Gear Glass Cockpit
    The Flight Gear Glass Cockpit Project aims at recreating the digital displays found in modern aircraft. It is specifically modelled to integrate with FlightGear. This Project is a fork of the seemingly abandoned Open Glass Cockpit Project.
    Downloads: 2 This Week
    Last Update:
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  • 2
    The Massive G Engine is a simple yet feature-rich extensible 3D simulation engine for Robotics Research and gaming.
    Downloads: 0 This Week
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  • 3
    SuSim
    SuSim stands for Sukhoi Simulator. It is a multipatform flight simulator developed to implement the most simplistic but realistic flight dynamic simulations possible, targeted in the first place to mimic the behaviour of the Su-27 Flanker.
    Downloads: 0 This Week
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  • 4
    Elysia is an attempt to study the complex process behind decision making in neural systems. An evolved entity approach is used to converge on an 'intelligence' solution through genetic algorithms as well as adaptable models of distributed 'thinking'.
    Downloads: 0 This Week
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  • 5
    A modular, cross-platform game engine.
    Downloads: 0 This Week
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  • 6
    simplus is c++ library for constructing event driven simulations with a virtual time. Use it e.g. for telecomm., engineering, traffic simulations or simulation based games. It is lean, fast and portable and easily scales to millions of simulated objects.
    Downloads: 1 This Week
    Last Update:
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  • 7
    GLUI is a GLUT-based C++ user interface library which provides controls such as buttons, checkboxes, radio buttons, and spinners to OpenGL applications. It is window-system independent, using GLUT or FreeGLUT.
    Downloads: 3 This Week
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  • 8
    Small simulation that can drive a CIGI compliant IG to do EOIR sensor simulation. This is based on the OpenEaagles framework (HOST) and the MultiPurposeViewer (IG).
    Downloads: 0 This Week
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  • 9
    This project has created a plugin for the Multi Purpose Viewer (MPV) an open source Image Generator (IG) used for testing the Common Image Generator Interface (CIGI). The code of this project is an adaptation of the ShaderManager from Delta3D.
    Downloads: 0 This Week
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  • 10
    MOC is a small library with the aim to provide simple and easy to use collision and mouse-picking functionality for the Ogre3D graphics engine.
    Downloads: 0 This Week
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  • 11
    LabLOVE (Life On a Virtual Environment) is an evolutionary multi-agent simulation environment. It is fast, modular and extensible. Contains the reference implementation for the gridbrain algorithm.
    Downloads: 0 This Week
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  • 12
    Turkish Airborne Simulator is a 3D flight simulation. You can fly above the all earth surface or roam the earth with using mouse like Google Earth. TAsim is based on OpenSceneGraph and VirtualPlanetBuilder.
    Downloads: 0 This Week
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  • 13
    IBDS is a library for dynamic simulation of multi-body systems in C++. It simulates rigid bodies, particles, many different joint types and collisions with friction. (ZLib license, free for commercial use) More infos: http://www.impulse-based.de
    Downloads: 0 This Week
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  • 14
    Artifical World simulator, it simulate virtual 3D world and execute IA programs. It have API for programming IAs in C++. it use Irrlicht as 3D engine.
    Downloads: 0 This Week
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  • 15
    Vision: To create a city simulation using a all volunteer organization that reaches across the entire world. The project will be created in a virtual workspace utilizing the communication devices that are attainable for a wide volunteer base.
    Downloads: 0 This Week
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  • 16
    Step is an interactive physical simulation program for education. StepCore is a physical simulation library on which Step is based. Please refer to http://edu.kde.org/step for more details.
    Downloads: 9 This Week
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  • 17
    A High Performance 3D engine and Game engine, specially designed for Physics and mechanical simulations.Integrates physics, Portal Rendering, OpenGL and Cg shaders.
    Downloads: 0 This Week
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  • 18
    A 64-bit clean (hopefully!), portable, object oriented library of tightly integrated low-level classes, templates and functions targetting realtime multithreaded applications such as midi sequencers, audio synthesisers, games and simulations.
    Downloads: 0 This Week
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  • 19
    PhysicsBench: benchmark suite to represent physics simulation in future game-scenarios to be used by (1) computer architects/researchers for real-time physics hw/sw designs, and (2) application designers to determine gaming platform performance bounds.
    Downloads: 0 This Week
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  • 20
    Sparkle 2d physics engine is a real time physics simulation library for use primarily in games.
    Downloads: 0 This Week
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  • 21
    CoPP is an object-oriented framework for developing algorithms for robot path planning. One of of the design goals is to make it easy to make comparisons between various path planning algorithms.
    Downloads: 0 This Week
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  • 22
    A-Life CAD is a toolkit providing a graphical interface for designing autonomous agents that can be linked against an AI game engine. Though it focuses on creating boid-like behaviours, it can also be used for physical simulation or swarm optimisation.
    Downloads: 0 This Week
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  • 23
    Yaobi is a fast collision detection library for general triangulated objects. It uses a hierarchical representation based on oriented bounding boxes. Yaobi compares well with other libraries when it comes to speed and memory consumption.
    Downloads: 0 This Week
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  • 24
    This project demonstrates the use of a sniper gun (physics), and the behaviour of agents in a 3D world in case of a catastrophy like the assassination of a person.
    Downloads: 0 This Week
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  • 25
    JSBSim Commander is a GUI front-end for the development of aircraft flight models for the JSBSim flight dynamics model (used by FlightGear, etc.).
    Downloads: 0 This Week
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