2 projects for "turtle art programming" with 2 filters applied:

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  • 1
    XCTruck3D _Truck

    XCTruck3D _Truck

    realistic truck simulator with 3D graphics done from zero

    A truck/car simulator,with realistic physics and oldstyle graphics: it displays pixels through the SDL graphics routines, or the X11 if using that version (has some issues:so use the SDL ver).While the 3D graphics is done by the program itself without external libraries.The environment is a hilly terrain:total freedom to drive around.A remake of the classic "Terep 2". Written in the C programming language: although the code is 30 pages long, it's simple. Trailer can be detouched pressming 'l' (minuscle ELL) so to drive a normal car. There's an OpenGL version too: see the CTruck3D _Open,and an ASCII-Art ver (Term_ CTruck3D). This is also a good dydactical software: code is easy to undersand,and drawing procedures and physics sim procedure are written from 0 so it's clearly understandable how a complete 3D game is done in C, starting from a blank page of any plain text editor.Only basic knowledge of C was used. ...
    Downloads: 1 This Week
    Last Update:
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  • 2

    ViennaFEM

    A finite element solver using state-of-the-art programming techniques.

    ViennaFEM is a library-centric implementation of the finite element method in C++. It features a symbolic math kernel, which manipulates the strong or weak form of the problem and automatically derives the discrete form. ViennaFEM is built on top of the following libraries: ViennaMath provides the symbolic math kernel, ViennaGrid (with ViennaData) allows for a generic grid handling and quantity storage, while ViennaCL provides the linear solvers and GPU acceleration.
    Downloads: 2 This Week
    Last Update:
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