Showing 241 open source projects for "artificial intelligence"

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  • 1
    B.O.T.S (Bots Tactical Simulation) is a programming game, where players "code" the behaviour of their bot and watch them fight with others bots in a arena. It comes with a full environnement in Java/Swing, for coding, debugging, playing matchs, etc ...
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  • 2
    A java framework for developing meta-heuristics that supports the use of grids environments. The meta-heuristics planned to be realeased are GAs, VNS and NNs. The grid middleware that will be firstly explored is the OurGrid solution.
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  • 3
    SimpleDomino is a Server for a Programming Competition from Schoolinux and Linux-dubai.com for School Students. It uses TCP/IP for Communications. (It's base on Linux but can port to Windows) You can start your own Competition or Help us to develop this P
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  • 4
    Self-replicating automata in continuous two-dimensional space
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  • 5
    Framework for modelling of Natural General Intelligence. This project aims at creation of open source AGI (Artificial General Intelligence) through modelling of natural thinking. See http://roland.pri.ee/bakalaureusetoo/ for theoretical details.
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  • 6
    A Compiler from Protocol Scenarios to Interpreted Systems
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  • 7
    CSE Senior Design Project for an automated Robotic Truck. This will be software and hardware that allows for the autonomous nature of a the RC vehicle.
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  • 8
    Agentbased simulation of a real world evolution situation with Fox, Rabbit and Carrots in competition for life ressources.
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  • 9
    This project aims to develop various tools for artificial life and complex systems simulations: from the simulator itself to generic generation tools.
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  • 10
    Model that permits to simulate the plant differentiation processes.
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  • 11
    distributed simulation agent system developed for prove and populate agent theory in resource planing branch
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  • 12
    The Tourbot project aims to create an open-source platform for tour-guide robots. The project contains the core algorithms, communication infrastructure, and multimedia playback needed for a successful tour-guide robot.
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  • 13
    Agent-based Traffic Simulator as study work.
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  • 14
    GAZES - Genetic Algorithm Zombie Eradication Simulation Grid-based simulator for zombie scenario. The units will use genetic algorithm to determine their actions on a cycle by cycle basis. This is a school project, so is likely on hiatus for summer.
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  • 15
    multi-agent approach to traffic control: -3D visualization -XML-input for traffic networks -simulation progress control -basic performance statistics -delegate MAS -BDI based vehicles -pluggable behavior modules -pluggable coordination modules
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  • 16
    It's a Cat and Dog game,we develop the Inner AI strategy for the Dog and we also code the strategy of the cat in order to simulate the user. Furthermore we use Artificial Neural Network to build the experiment
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  • 17
    An multiplatform C++ environnement for simulating robots. Characteristics are : - robots are created using lego philosophy - robot behaviour language to be defined (lua ?) - multi users support on a same environnement
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  • 18
    Open source Ganeral Multi-agentPlatform, FIPA-compliant.
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  • 19
    Human And Program Observation Simulator
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  • 20
    The Expedient Trickle Sync project is an attempt to create an intelligent algorithm for synchronizing data between a database server and a portable, mobile, network-enabled device, with the goal of minimizing the overall cost of data synchronization.
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  • 21
    Wintermute Gambling Engine is a neuronal neutwork for playing Oddset (German Soccer Bets). Written in Java and parts in C#.
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  • 22
    Cellicone is a project to develop an artificial life organism with the necessary components to make it comparable to biological life as we know it. This includes components ranging from proteins to cells to organs to limbs, and many steps between.
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  • 23
    using simple cuboids and gjk algorithm, this general purpose algorithm gives a ready made code to work with swissranger 3D camera.
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  • 24
    A large scale multi-agent simulation platform which employs a distributed architecture to achieve stability. Prototype by http://cstep.in
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  • 25
    This project is an example of a software agent for playing simulated soccer. The agent uses a FSM library and an Expert System library to make decisions.
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