Simulation Software

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  • 1

    RSSA

    Rejection-based stochastic simulation algorithm (RSSA)

    Rejection-based stochastic simulation algorithm (RSSA) is an efficient exact algorithm for doing stochastic simulation of biochemical reaction systems. RSSA improves over state of the art of stochastic simulations by avoiding and collapsing as much the number of propensity updates.
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  • 2

    RSchr-5

    Solves one-electron Schrödinger equation, with SLEPc and PETSc

    RSchr-5 calculates the smallest eigenvalues of the one-electron Schrödinger equation. The solved problem is defined on the finite domain, which is a box. The problem is solved with the zero Dirichlet boundary conditions. The implemented algorithm uses Finite Element Method with B-splines as basis functions. Disctretization leads to generalized eigenvalue problem. Program RSchr-5 solves the generalized eigenvalue problem by algorithms implemented in SLEPc amd PETSc libraries. It uses Krylov-Schur algorithm from SLEPc library. The program is implemented in C++. The implementation is based on Message Passing Interface (MPI).
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  • 3
    The RTSCup is a programming environment for RTS games which can be used as a benchmark for evaluating several AI techniques. It is designed to make it easier and more intuitive for researchers to produce their applications over this plataform.
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  • 4
    The RToolkit is an open source, cross platform, object-oriented C++ framework for HLA compliant simulation development.
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  • 5
    This project is aimed at graph traversal by Random walk problem.
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  • 6
    Moved to GitHub in 2013. This SourceForge project is no longer updated. Source code and documentation: stokes: https://github.com/kichiki/stokes libstokes: https://github.com/kichiki/libstokes libiter: https://github.com/kichiki/libiter twobody: https://github.com/kichiki/twobody RYUON User's Manual: https://github.com/kichiki/RYUON-manual RYUON : many-particle simulation suite
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  • 7
    A framework for generating a random universe populated with random stars, planets, etc. Uses the laws of physics and the known periodic table of elements for computations.
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  • 8
    Two Markov-Chain-Monte-Carlo-algorithms ("Glauber Dynamics" and "Flip Dynamics") used for randomly sampling k-colorings of a graph.
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  • 9
    RangeSim is a collection of classes for simulating distributed protocols for range search on P2P (peer-to-peer) network environments. It is based upon the PeerSim simulator, which offers easy configuration, extendability and high performance.
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  • 10
    Model that permits to simulate the plant differentiation processes.
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  • 11
    Seems to be closely related to Cellular automaton, except this creates a complex pattern from a mathematical function you input. See website for examples/live applets. This program makes use of an old GPL version of the JEP equation parser.
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  • 12
    ray tracing ghz band radio coverage java simulation
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  • 13
    Ray Watch is a cross-platform Ray Tracer written entirely in C++. Currently, the project supports basic primitives and all the finer stuff like reflection, refraction, specularity and soft shadows.
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  • 14

    Raysect Python Raytracing Framework

    A raytracing framework for optical/non-optical physics simulations

    This project has migrated to github: https://github.com/raysect
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  • 15
    A Fast MAC based 3D Free surface fuid solver. Capable also of simulating viscoelastic fluids.Includes also wave equation solver for simulating shallow water phenomena.
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  • 16
    RTPA - a program which allow the user analyze parameters of real-time process.
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  • 17
    Real Time Relativity simulates the optical effects of special relativity perceived by observers moving through a scene at near the speed of light, enabling physics students to learn relativity by (simulated) experience.
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  • 18
    A soft-real-time hardware-in-the-loop simulation framework utilizing SysV IPC and Glade/GTK user interface. For demonstration purposes, includes an implementation of a fixed timestep dynamic simulation of a power grid.
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  • 19
    The RealDPS project is designed to create a modular, customizable, user-friendly, and accurate DPS (damage per second) simulator utility for World of Warcraft.
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  • 20
    Recito
    Recito is a graphical modeling and process simulation platform.
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  • 21
    Software implementing various forms of the Reed-Frost model for epidemiology simulation purposes. This project includes deterministic and stochastic implementations, as well as, extensions to Reed-Frost.
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  • 22
    RegMAS (Regional Multi Agent Simulator) is a spatially explicit multi-agent model framework, developed in C++ language and designed for long-term simulations of effects of government policies over agricultural systems (farm sizes, incomes, land use..).
    5.0 out of 5 stars 1 Review
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  • 23
    The Regional Urban Growth Model (RUG). RUG Development Team c/o Todd BenDor Department of City and Regional Planning University of North Carolina at Chapel Hill CB #3140, New East Building Chapel Hill, NC 27599-3140 bendor AT unc.edu
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  • 24
    Registermaschinensimulation
    Simulation einer Registermaschine in JAVA
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  • 25
    RenewNet Foundry

    RenewNet Foundry

    Building blocks for the renewable energy industry.

    RenewNet Foundry is a repository for an integrated set of simulation components for system simulation of wind, wave and tidal energy systems.
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