Showing 157 open source projects for "graphics"

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  • 1
    Experimental Lindenmayer System generator, in 3D using OpenGL. Used for modeling the fractal growth processes of plants.
    Downloads: 0 This Week
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  • 2
    PSI stands for Prototype-Simulate-Interact. Its aim is to provide a complete, modular, flexible and easy-to-use framework to prototype dashboards and cockpits.
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  • 3
    You can 'wear' any clothes on the internet 'virtually' on your body (image). And this application stores the URL where you can buy the clothes, you can share your information like your good looking shot or your ratingson the clothe over internet.
    Downloads: 0 This Week
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  • 4
    Simulator of virtual animals made up of biological neural networks for research in the Computational Neuroscience field.
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  • 5
    Vertex-vertex sytems: a modelling system for dynamical discrete 2-manifolds. For more information see http://vertex-vertex.blogspot.com.
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  • 6
    3D mobile robot simulation environment. Due to the component-based design very flexible and also suitable for several other mechatronical systems. Planned to be used for a real distributed robot system currently being built up.
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  • 7
    The General Creature Simulator will be a creature/human simulator somwhat akin to The Sims, and will wake use of the Irrlicht graphics engine and the Lua scripting language.
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  • 8
    Clay3D is a complete, extensible, and feature rich suite of network agnostic, scalable applications for the production of computer generated imagery and visual effects. Please see homepage for more information.
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  • 9
    Partgen is a simple particle system generator and simulator. It's intended to have a 3D scene description language, and batch processing mode. Support for some scripting languages like ruby is also planned
    Downloads: 1 This Week
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  • 10
    Ruby-Newton is a Ruby wrapper for the NewtonGameDynamics physics engine ( http://newtondynamics.com/ ) It brings object-oriented real-time animated physics simulations to Ruby-enabled applications (e.g. 3D modeling tool with interactive scripting support
    Downloads: 0 This Week
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  • 11
    The Physicist is a high end physics simulation engine that can provide answers with reasonable accuracies(now w/ rk4 and euler options). It can currently predict the motion of many particles.It Employs OpenGL to provide cutting edge graphics support.
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  • 12
    CO2 is a real-world simulator development package that integrates currently available technologies in order to provide an ever wanted environment for those who want to build simulators/games. The package includes an IDE called VisualGameBuilder.
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  • 13
    Inverse Kinematics using ANalytical Methods (IKAN) is a complete set of inverse kinematics algorithms suitable for an anthropomorphic arm or leg.
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  • 14
    Ytk is a Tcl/Tk program which adds menus, buttons and features to the basic command line driven Yorick program and language. It also enables usage of all Tcl/Tk widgets and functions including buttons, sliders, checkboxes, and other typical TK widgets to
    Downloads: 0 This Week
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  • 15
    mgE3D - mgEngine3D is an unfinished 3D Engine based on OpenGL. By now it provided several features like scenetree, mesh/skeleton mesh rendering and animation, terrain, materials, textures, multiple viewports, Python exporter for Blender and so on.
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  • 16
    Collision detection on the Cell microprocessor. See the README for more information.
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  • 17
    pymesh will be a Python interface for Triangle (2D) and Tetgen (3D) mesh generators.
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  • 18
    Basic framework for doing better GL demos
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  • 19
    PhotonSim is a general purpose physical/optical MC-enabled raytracing framework. It will be able to simulate optical systems like cameras, telescopes, spectrographs etc. PhotonSim is not an rendering engine. It does focus on physically accurate results.
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  • 20
    windows porting of salome, which is open source (LGPL) software that provides a generic platform for Pre and Post-Processing for numerical simulation.
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  • 21
    multi-agent approach to traffic control: -3D visualization -XML-input for traffic networks -simulation progress control -basic performance statistics -delegate MAS -BDI based vehicles -pluggable behavior modules -pluggable coordination modules
    Downloads: 0 This Week
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  • 22
    This is a collection of Python functions, with which data can be exported from the Python environment to a file which can be viewed in GoogleEarth.
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  • 23
    Implementations of various algorithms using CUDA.
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  • 24
    A class/library which uses the graphic card for linear algebra. Warning : you will need a GeForce 8 serie to take profit of this class.
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  • 25
    NecJGui is an antennas design tool, interface for Numerical Electromagnetic Code. It allows easily making NEC input files, and viewing them in 3D. It also contains a version of the simulator, so it's complete IDE for full-wave EM simulation.
    Downloads: 0 This Week
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