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A distributed genetic engine which evolves a b&w image vectorizer. The individuals have an "eye", a "brain" and a "hand". The purpose of the project is to get insight of the auto-organization (if any) of drawing primitives in the individual's brain.
OpenFlood is a fully dynamic 1D / 2D flood simulation engine intended to simulate fluvial and tidal flooding using the Saint Venant and shallow water equations.
Based upon Tony Fisher's Digital Filter design package, with updates. This is a package of tools that provide complete digital filter design including computing the coefficients, source code generation, and visualizing the frequency response.
...Its 'Cleanroom' applets allow codesmiths to access the lab environment, used to create semiconductors, substrate prototypes, chipset instruction blocks and other Labcoat projects. Our extensions in future releases will include UML support for C#/C++ conforming projects, import/export architecture schematics and refactoring sub-projects.
The LTCodeSimulator (LTCodeS) implements the fountains code LT Code. This kind of codification was developed to obtain a simple algorithm based on the exclusive or operation to encode and decode the message.
KInvestSim is an investment simulator for KDE4. It provides facilities for manipulating price and indicator data, writing and testing timing strategies, managing simulated portfolios, and measuring the performance of the simulated portfolios.
NetServTester is a small framework to test network service performance,
actually there are plugins for icmp, http and ftp. The results are stored in a database
Streamline Azure Security with Palo Alto Networks VM-Series
Centrally manage physical and virtualized firewalls with Panorama
Improve your security posture and reduce incident response time. Use the VM-Series to natively analyze Azure traffic and dynamically drive policy updates based on workload changes.
mgE3D - mgEngine3D is an unfinished 3D Engine based on OpenGL. By now
it provided several features like scenetree, mesh/skeleton mesh rendering and animation, terrain, materials, textures, multiple viewports, Python exporter for Blender and so on.
It's a program for calculating and visualizing evolutionary processes of cells in multidimensional spaces. Many cellular properties are involved (vitality, lifespan, ethnicity, growth medium), affected by mutation and accidental influences.
The Expedient Trickle Sync project is an attempt to create an intelligent algorithm for synchronizing data between a database server and a portable, mobile, network-enabled device, with the goal of minimizing the overall cost of data synchronization.
AutoMan is an extension to the SOFA: Simulation Open Framework Architecture. It provides an easier to use programming interface an allows all simulations developed therein to be run in VR.
Athena is a flexible, modular and open framework for rowing computer models. It allows to simulate the rowing stroke using whatever parameters and options one whishes to use.
The CRISP package here developed utilizes an algorithm that describes a many-body intranuclear cascade (INC) and evaporation/fission/multifragmentation competition process.
QuantimSim is a physics simulation engine. Some aspects of astrophysics, electromagnetism, relativity, thermodynamics, statistical mechanics and quantum mechanics will be included in the simulation library.
Performance and Durability Simulation Suite for Fuel Cell Applications
FC-APOLLO is a forked branch of the FAST Project, http://fastfc.sourceforge.net
FC-APOLLO was forked from the FAST Project at the conclusion of a project funded by the U.S. Department of Energy and Ballard Power Systems.
The FAST project is based upon on the doctorate work of David B. Harvey, The Development of a Fully Open-Source Performance and Durability Simulation Toolbox for Proton Exchange Membrane Fuel Cells.
This simulation suite is a developed within the foam-extend...