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Generates and simulates realistic traffic patterns. Focuses on detailed zone model & simplistic characters living at designated zones. Easy-to-use plugin for city and traffic simulators. Demo uses Ogre 3D.
A network game in which you evolve a swarm of amoeba to be resistant to antibodies, and then attempt to destroy enemy swarms by taking advantage of their evolutionary weaknesses.
Simulation software for a mechanic workshop in C++ using MFC. Developped for Windows OS only. USes an enhanced GUI for showing the simulation and the problems occuring in the workshop.
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The goal of this project is to extend an existing IDE (KDevelop) with support for compiling, debugging and executing of parallel MPI programs ( see http://www-unix.mcs.anl.gov/mpi ) . Current plugin version runs under Linux on KDE 3.3 with KDevelop 3.1.1
A C++ library which provides an extensible programming environment for exploring Cellular Automata models. Experiments written using this library can be run on the CAM8 CA supercomputer as well as conventional UNIX based workstations.
Simulator for large neuronal networks using leaky INF as its basic element. Simple few line scripts will enable rapid creation of large networks with different connectivities. Aimed at researchers interested in quickly testing large networks of neurons.
PAI2008: Program for Finite Element Method Modelling.
Written as a part of Engineer Application Programming class
at Technical University of Czestochowa.
Mostly concentrated around temperature distribution.
A 3D physics-simulated world, populated by autonomous creatures who reproduce and evolve over time in order to become best adapted user-defined environmental conditions. Currently in the planning stage; A more detailed description is in the forums.