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A modern and usable interface for the well known neuronal network simulator SNNS. The GUI acts as a client to serveral servers embedding SNNS and supports team work aspects.
Simulation-System for cell-evolution according to Darwin's theories.
The system consists of a server, simulation-units and several clients.
The simulation can be computed by many computers simultaneously.
ABSim is an Agent-Object-Relationship (AOR) simulation system based on a Java program library. The development of ABSim has terminated. Its successor is <a href="http://oxygen.informatik.tu-cottbus.de/aor/?q=node/2">AOR-JSim </a>
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jColony is an implementation of 'The Game of Life', written in Java in an object-oriented fashion. jColony aims to be as easy-to-use as possible, for both programmers (The source code) and end users (The Graphical User Interface).
KU1K is a set of tools for 4D,5D and 6D compact U(1) lattice gauge theory Monte Carlo simulation using the Skipis-Vantzos algorithm. As the calculations involved, even for the 4D case, are consuming, the project is modular so as to run on the Grid.
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The Stanford Robotics Toolkit. An extensive, plugin-based architecture supporting the simulation and implementation of robotics algorithms. Designed for research purposes, the framework features a processing environment, a 3D GUI, and a CARMEN interface.
TRIAERO is the Triangulated Aerodynamics Suite; a collection of Open Source Free Software programs intended to perform simplified aerodynamics calculations over unstructured 3D bodies. TRIAERO uses the GTS library to work with triangulated surfaces.
A collection of modules and enduser tools designed to help design, test and use system models. While my research (hence, the examples) is focused on hydro-ecological systems, the program can be used on any system characterized by ODEs (and soon PDEs?)
A game/toy that simulates a world environment with organisms to survive: game of life with more complex rules. Every programmer can make his/her own organisms and compete with others. Hopefully in the future it will support genetics.
OCamlODE is an OCaml interface to the ODE (Open Dynamics Engine) library. It is memory-safe (by extending ODE with finalisation support and reference-aware cleanup) and type-safe (exploring ways to incorporate subtyping).
Note: New versions are not being posted to source forge. Please check the project homepage at: http://www.cove.org/flade A free library for simulating 2D physics in Flash using Verlet integration. It currently features particles, stick & angular constra
This is a framework to develop Contexts and Agents and a Container to run them. The Container lets each Agent interact with the Context and other Agents. The agents are deployed in jar files and each one runs in an exclusive sandbox.
Jannis stands for "J Artificial Neural Net Interactive Simulator".
Jannis' primary purpose is simulation of neural net models for scientific experiments in special-needs-education and neuropsychology.
A perl/Gtk2 GUI for VNUML (http://www.dit.upm.es/vnuml/). This GUI will let you quick prototype your VNUML topology by graphically placing, linking and editing network elements, reading/writing VNUML files and run your simulation right from the GUI.
SPICES, in full name Standard Programmable Identifiers for Calculator Enumeration
and Storage, is a set of coding standard for expressing, transferring and
storing calculator programs effectively.
Lunessaphir Mini Beam Simulator is a simulator of antenna propagation.You can see easily the spacial radiation patterns of array antenna like a thermogram, depending on amplification and phase of each antenna element.
KStochastic gives the user the ability to create pictures of stochastic processes based on arbitrary probability distributions. Those pictures can then be used for illustration purposes in various publications treating random phenomena.
AGISim is a framework for the creation of virtual worlds for artificial intelligence research, allowing AI and human controlled agents to interact in realtime within sensory-rich contexts. AGISim is built on the Crystal Space 3D game engine.