OpenVRL - standas for Open Source Virtual Reality 'L' ('L' stands for Life or Library...).
A full 3D virtual reality simulation library, with physics, collision detection, platform independand rendering, etc.
Uses OpenDE and OPCODE libraries for dy
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Ruby-Newton is a Ruby wrapper for the NewtonGameDynamics physics engine ( http://newtondynamics.com/ ) It brings object-oriented real-time animated physics simulations to Ruby-enabled applications (e.g. 3D modeling tool with interactive scripting support
ABSim is an Agent-Object-Relationship (AOR) simulation system based on a Java program library. The development of ABSim has terminated. Its successor is <a href="http://oxygen.informatik.tu-cottbus.de/aor/?q=node/2">AOR-JSim </a>
The Stanford Robotics Toolkit. An extensive, plugin-based architecture supporting the simulation and implementation of robotics algorithms. Designed for research purposes, the framework features a processing environment, a 3D GUI, and a CARMEN interface.
Molevolve is a Java library for running a Genetic Algorithm to model the 3-dimensional structures of peptide chains from amino-acid sequences. Client code can specify its own peptide chain model, fitness functions and GA operations. Requires JDK 1.5.
TRIAERO is the Triangulated Aerodynamics Suite; a collection of Open Source Free Software programs intended to perform simplified aerodynamics calculations over unstructured 3D bodies. TRIAERO uses the GTS library to work with triangulated surfaces.
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Q++ is a cross platform C++ template library used for simulating quantum computation. Its purpose is to allow testing of quantum algorithms by providing a quicker way to create programs compiled for speed.
OCamlODE is an OCaml interface to the ODE (Open Dynamics Engine) library. It is memory-safe (by extending ODE with finalisation support and reference-aware cleanup) and type-safe (exploring ways to incorporate subtyping).
This is a framework to develop Contexts and Agents and a Container to run them. The Container lets each Agent interact with the Context and other Agents. The agents are deployed in jar files and each one runs in an exclusive sandbox.
Note: New versions are not being posted to source forge. Please check the project homepage at: http://www.cove.org/flade A free library for simulating 2D physics in Flash using Verlet integration. It currently features particles, stick & angular constra
msgnet is a library that implements a simulation framework with visualisation for message passing networks.
This might be useful for teachers and students of distributed systems courses.
SPICES, in full name Standard Programmable Identifiers for Calculator Enumeration
and Storage, is a set of coding standard for expressing, transferring and
storing calculator programs effectively.
A java framework for developing meta-heuristics that supports the use of grids environments. The meta-heuristics planned to be realeased are GAs, VNS and NNs. The grid middleware that will be firstly explored is the OurGrid solution.
Sage is a web-based stats system for your Folding@Home team. It is light, fast, and based on PHP and an assortment of SQL-based database management systems, so it is ideal for webservers.
Generates and simulates realistic traffic patterns. Focuses on detailed zone model & simplistic characters living at designated zones. Easy-to-use plugin for city and traffic simulators. Demo uses Ogre 3D.
A cross-platform simulator for embedded systems, with a plug-in architecture for adding microcontrollers and other devices. Written in C for maximum compatibilty and speed. Currently has support for AVR AT90S8515 and ATmega128.
A C++ library which provides an extensible programming environment for exploring Cellular Automata models. Experiments written using this library can be run on the CAM8 CA supercomputer as well as conventional UNIX based workstations.
Library for the simulation of high-performance processors. The goal is to provide an environment for testing new hardware solutions. See Doxygen doc in "CVS browse" for more info.
QuantimSim is a physics simulation engine. Some aspects of astrophysics, electromagnetism, relativity, thermodynamics, statistical mechanics and quantum mechanics will be included in the simulation library.