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Using SystemC to develop a System On Chip system.
The Design includes a MIPS CPU, Arbiter, DMA controller, SRAM controller, UART controller. This design are compatible to the IBM CoreConnect™ Architecture and the On-chip Peripheral Bus (OPB) standard.
MaxinLab is a C++ library for doing physics simulations in similar way that videogames engines are programmed. It can show the results in 3D animations using OpenGL and 2D plots.
dmcut2 is a scientific program designed to simulate chemical reactions at surfaces using Metropolis and Monte-Carlo methods. Short ranged interactions between adsorbates may be taken into account. Emphasis was put on code readability and usability.
Stop waiting on engineering. Build production-ready internal tools with AI—on your company data, in your cloud.
Retool lets you generate dashboards, admin panels, and workflows directly on your data. Type something like “Build me a revenue dashboard on my Stripe data” and get a working app with security, permissions, and compliance built in from day one. Whether on our cloud or self-hosted, create the internal software your team needs without compromising enterprise standards or control.
A basic simulation of aircraft emergency evacuation developed in CELL-DEVS using the CD++ Toolkit. A python script was then adapted to visualize this project in Blender. Code on SVN only at this time.
A Discrete EVents Simulation (DEVS) of a Precision Approach Radar (PAR) developed as an assignment for the SYSC5105 course at the Carleton University. It was developed as DEVS formalism and implemented using the CD++ toolkit plugin to Eclipse. Code on SV
DisCoBotS is a Distributed Collective Robotics Simulator
DisCoBotS (Distributed Collective Robotics Simulator) aims to be a robotics simulator with a focus on swarm and modular robotics that can be run in parallel on multiple computers to speed up calculations of sensor values. Other features are: Fast calculation of sensor values by using graphics hardware, physics, integrated python shell, simple xml-based scene setup. Site is currently under construction. Repository will be setup soon. Stay tuned.
### mesh reconstruction from point cloud # filters the input data eliminating noise # creates a quad shell - mesh with inside and thickness ### additional info: - GUI using Clan-Lib SDK
Secure and customizable compute service that lets you create and run virtual machines.
Computing infrastructure in predefined or custom machine sizes to accelerate your cloud transformation. General purpose (E2, N1, N2, N2D) machines provide a good balance of price and performance. Compute optimized (C2) machines offer high-end vCPU performance for compute-intensive workloads. Memory optimized (M2) machines offer the highest memory and are great for in-memory databases. Accelerator optimized (A2) machines are based on the A100 GPU, for very demanding applications.
OpenFlood is a fully dynamic 1D / 2D flood simulation engine intended to simulate fluvial and tidal flooding using the Saint Venant and shallow water equations.
A planet-wide terrain generator, using simulated tectonic movements rather than fractals. Intended to produce richer information than just a heightmap - geology layers, climate, biomes, and resources.
Implementation of a bidirectional bridge between Sun SPOTs and virtual Spaughts in SecondLife using XML-RPC between Java (spot-side) and C# (libsecondlife on SL-side).
An multiplatform C++ environnement for simulating robots. Characteristics are :
- robots are created using lego philosophy
- robot behaviour language to be defined (lua ?)
- multi users support on a same environnement
Athena is a flexible, modular and open framework for rowing computer models. It allows to simulate the rowing stroke using whatever parameters and options one whishes to use.
CodeBot is a java (swing) based application that allows to generate keyboard and mouse events, by using simple scripting configuration. Bot allows to start and manage scripts in new threads. Can be used to write game bots or mouse/keyb simulations.
Ciclope Planetarium is a web-based planetarium that provides a simulation of the sky from any location at any time and date. Developed using Google Maps API & AJAX. Available in PHP & J2EE. Integrated in the Ciclope Stars project (www.ciclope.info/stars)
The project aim is to create the 3D simulation of robot-arm which moves on three axis. It's based on real robot- dual arm that can solve Rubic Cube. It's gonna be implemented using openGL in Java Applet and will be awesome=)
Simple GUI tool for creating and manipulating WSN topologies
TOPO is a simple tool that allows the user to create and manipulate arbitrary Wireless Sensor Network (WSN) topologies without worrying about the anomalies that could arise using a text-base topology description. It is fast and easy to use and can accelerate small scale projects such as network simulation.
The tool is still undergoing development stage and is open to extension. One the candidate component to be soon integrated is a WSN discrete event simulator.