Showing 17 open source projects for "simple text editor"

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  • 1
    Oolite

    Oolite

    3D space trading and combat game

    Oolite is a free and open source space trading and combat simulation game where you are the pilot of a spacecraft capable of interstellar travel. Inspired by the classic 8-bit game Elite, it features many similar aspects of gameplay. You can travel to different planetary systems, encounter challenges and embark on missions in a quest for wealth and glory. Oolite runs on Mac OS X (10.6 or later), Windows (XP or later), and Linux, and does not require the latest hardware except for certain...
    Downloads: 28 This Week
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  • 2
    Visual Pinball
    THIS SVN REPO IS NOW OUTDATED, PLEASE USE THE GITHUB LINK ABOVE! Visual Pinball - Project started by Randy Davis, continued by the Visual Pinball development team and contributors from the source that was released under the 'old MAME license' (no commercial use) in February 2010.
    Downloads: 32 This Week
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  • 3
    TileCity_chung

    TileCity_chung

    a 3D openGL b3d car / city town / flight / tank simulation game

    ...It is written in compiled freebasic and uses openB3D (open source blitzmax b3d game engine for freebasic). Source code is included in the zip file.Can run on a small netbook with windows 7. Create a map file (text 64x64) and explore a 3D openGL town with sea, towers, roads, highways, dirtways, relief, trees, houses, grass, airports . Drive cars among the town traffic , start races against computer driven cars, take a flight by plane to the airport or follow the other flying around cessna, pilot a tank or shoot them down. Edit the map with the integrated editor and look instantly your 3D creations. ...
    Downloads: 9 This Week
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  • 4
    GLScene ODE Vehicle

    GLScene ODE Vehicle

    Multi-axle Physically based Vehicle game

    Built using GLScene and Open Dynamics Engine, this vehicle game aimed to model the physics of steering as much as possible. It currently modeling wheeled vehicles with 2 to n number of axles. This project also includes a simple height field map editor to test the vehicle and opensteer for the steering automation. The height field map is also aimed to be deformable at game play. Currently built with Delphi XE2.
    Downloads: 0 This Week
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  • 5

    NongraphicalRTS

    An experimental strategy game made out of basic UI elements

    I originally made this just to practice UI building but I think eventually it will become a full-featured game. My vision is to create a strategy game entirely independent of sprites, backgrounds or any other graphics. To do this, I will represent units and buildings as symbols in a grid. The rest of the interface will consist of tabs, menus, text boxes, buttons, -typical UI elements.
    Downloads: 0 This Week
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  • 6
    Mass-Spring System Simulation

    Mass-Spring System Simulation

    The program simulates simple harmonic motion using a spring and block.

    The program simulates simple harmonic motion using a spring-mass system. The mass of the block, the spring constant, and the position to which the spring is stretched can all be adjusted (decimal values can be used). When the simulation begins the block oscillates in accordance with these given values and with the given scale. The scale can be adjusted. NOTE: For Windows 8 users, Windows SmartScreen may stop you from opening this program but I promise this is not a malicious file. When...
    Downloads: 0 This Week
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  • 7
    Offroad

    Offroad

    Vehicle simulation with freedom of movement on large map (5x5km).

    Simple Linux game inspired by Terep2 and 1nsane written in C++ using SDL library based on my own physics engine (spring systems and rigid body dynamic simulation). Offroad Engine was part of my bachelor thesis at Czech Technical University in year 2006. This is updated version from 2008 with improved graphics and sounds. Game map was originally imported from OpenTTD (that's why roads are so perpendicular) but now I decided to start working on this project again and to add support for maps from my World Editor app: https://www.youtube.com/watch?...
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    Downloads: 0 This Week
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  • 8
    Tiger's SmoothJazz Editor

    Tiger's SmoothJazz Editor

    A visual editing environment for Sims3 JAZZ resources.

    Tiger, from Tyger Stripe Software, has donated the source of all his tools to the Sims3 community. This is his SmoothJazz editor. It lets you edit JAZZ resources - decompiling the package content to meaningful text and compiling back into game-format data. This project continues the work Tiger started.
    Downloads: 2 This Week
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  • 9
    GalGen Trader

    GalGen Trader

    A 2D Elite-style game written in Python 3.2.

    ...This functionality is supported by the game being written in Python 3, with its powerful support for including external code at run-time. The graphics will be a simple mixture of 2D raster and vector imagery with text-based menus, and the music will be highly reminiscent of the 80's 'chiptunes' that made up the soundtracks for games on the Amiga and Commodore 64.
    Downloads: 0 This Week
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  • 10
    XCTruck3D _Truck

    XCTruck3D _Truck

    realistic truck simulator with 3D graphics done from zero

    A truck/car simulator,with realistic physics and oldstyle graphics: it displays pixels through the SDL graphics routines, or the X11 if using that version (has some issues:so use the SDL ver).While the 3D graphics is done by the program itself without external libraries.The environment is a hilly terrain:total freedom to drive around.A remake of the classic "Terep 2". Written in the C programming language: although the code is 30 pages long, it's simple. Trailer can be detouched pressming 'l' (minuscle ELL) so to drive a normal car. There's an OpenGL version too: see the CTruck3D _Open,and an ASCII-Art ver (Term_ CTruck3D). This is also a good dydactical software: code is easy to undersand,and drawing procedures and physics sim procedure are written from 0 so it's clearly understandable how a complete 3D game is done in C, starting from a blank page of any plain text editor.Only basic knowledge of C was used. ...
    Downloads: 3 This Week
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  • 11

    Keyfile editor for Falcon BMS

    An editor for .key files for Falcon BMS 4.32

    This will help you edit those hard-to-understand .key files for your controller and keyboard setup with the game Falcon BMS 4.32 by Benchmarksims. Please refer to the thread on Benchmarksims forum for questions/suggestions/feedback where additional information and tutorial is avaliable (click Web Site-link below)
    Downloads: 1 This Week
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  • 12
    Megalui

    Megalui

    Megalui: 2D/3D OpenGL & C/C++ Library for Scientific Visualizations

    Megalui supports Immediate-mode OpenGL drawing and GUI widgets based on the GLUI open source project. It is running on Windows & Linux. Features: Simple and powerful 'C' API; 2D/3D Drawing (Onscreen or 2D Plane); 3D Height Map Rendering; Seamless WebCam-Capture via Video-For-Windows API; 2D/3D Text Rendering; Alpha-Blending Drawing of all primitives; Drawing images on-screen and on-surface (plane); Images with Alpha-Blending; 3D Object/Surface Picking By using 2D screen coordinates; Line, Rectangle, Circle, Ellipse, Rectangle, Polygon, Points drawing primitives; Complex 2D Path drawing including bezier and quad curves; Draw Lines with Arrow Head in 3D; Generate out-of-the-box images using 'uiChessboardImage' or 'uiNamedImage'; Draw 3D text using printf like API; 3D camera path animation For fly-Over Animations; LaTEX-style Mathematical Formula Rendering; Cartoon Shaders; Lights; Multiple Views Rendering
    Downloads: 0 This Week
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  • 13
    A self-contained, fully configurable Java "game" to simulate multi-species evolution. Design species by optionally specifying every attribute; modify any or all environmental settings; let them loose to eat, fight, procreate, die, and Evolve!
    Downloads: 1 This Week
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  • 14
    JImola is a editor for racing sims developed under the ISI engine (GTR, GTL, rF, ...). It allows the user to change the AIW file (AI control, cutting, track borders, grid and pits info) in 3D without the hassle of editing a big text file.
    Downloads: 0 This Week
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  • 15
    SimPE is a Tool for editing nearly all aspects of Sims 2, starting from simple Character changes (Skills, Names,Relationships...) up to the creation of new Objects and Color Options, containing Wrappers and Editor for nearly all Sims 2 Filetypes.
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    Downloads: 177 This Week
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  • 16
    The SH Batch Editor allows to apply automated changes to the mission and campaign files of the Silent Hunter game series (SH3 and SH4). It includes a Java API to the mission structure and an application to make simple changes using Python code snippets.
    Downloads: 0 This Week
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  • 17
    This is a cross-platform life simulation game. It is text-based and is built in C++ using simple commands so that it can be easily modded by anyone.
    Downloads: 0 This Week
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