A very superficial clone of Dwarf Fortress with the main goals being multiplayer support, mouse driven interface and slightly more modern graphics.
https://github.com/bensmith87/yadf
https://www.ohloh.net/p/yadf
Modular Minecraft server plugin - commands, events, ...
This project gives you freedom to get a fully-customized plugin for CraftBukkit Minecraft servers. You choose what to include and build it up.
No more command collisions, no unnecessary memory and processor overhead on your server.
A web based US Football Management game, wrapped up in a clone of NFL.com. Multi-player, multi-league, multi-season. Live online draft. Playcalling either via gameplan or live online. Animated plays. NFL, NCAA, AFL, CFL league formats.
Put idle assets to work with competitive interest rates, borrow without selling, and trade with precision. All in one platform.
Geographic restrictions, eligibility, and terms apply.
RottzTV is a business simulation game where you are the programmer of a TV station and have to compete against 2 other stations through selecting the best movies and programs and matching the most profitable ads. A clone/tribute to MadTV (1991).
mobileTV is a J2ME clone of the game "Mad TV". You manage a TV station and tasks include (among others): planning the program, placing ads & producing your own shows and series. mobileTV requires MIDP 2.0.
OpenSource semi-clone of 1602 A.D., 1503 A.D. and 1701 A.D. The game can either be played as massive multiplayer online game, multiplayer lan or single player offline game (focus on the first option mentioned). The user-interface will be OpenGL.