Showing 23 open source projects for "large eddy simulation"

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  • 1
    Subspace Battle
    A strategic, network based, multiplayer space shoot 'em up in 3d, inspired by BzFlag. Bold starship pilots fight for glory in a distant future galaxy. The Ruling Coalition that held together the galaxy has been shattered by internal strife, and in the outskirts of the galaxy chaos reigns. It is now up to the different factions to battle each other to gain the power to rule the galaxy. The battles take place inside large cages, where pilots fight until death among the old city ruins. It...
    Downloads: 2 This Week
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  • 2
    flightcombat_chung
    Flightcombat chung is a 3D openGL space / air / sea / ground flight / car simulator written in compiled freebasic with combat against ships DCA and massive air /air /space dogfight.Give orders to your wingmens ,declare war or attack other planes,or fly in formation , refuel at airports or space stations and explore vastes satellite heightmap countries or planets by plane, spacecraft, foot or car. Can run on a small netbook with windows 7. Zipped and unzip with 7zip. (22/09/2015) added...
    Downloads: 1 This Week
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  • 3
    Cosmos Tycoon

    Cosmos Tycoon

    Cosmos Tycoon is a open source transport simulation browser game.

    Cosmos Tycoon is a open source transport simulation browser game. Written in JavaScript with webGL support. NodeJS Server for multiplayer games. Control your own company. Build a large fleet of cargo space ship, space stations, jump gates and much more...
    Downloads: 0 This Week
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  • 4
    Gravity Simulator

    Gravity Simulator

    Multithreaded N-Point Gravity Simulation for PC and Android

    Create a sun, spin some asteroids around it, and watch them collide and form planets. An N-Point Gravity Simulator is a realistic simulation in which all points attract each other: even the smallest asteroid has its own gravitational field that can affect even a large sun far away from it. Can be reused as a library for making games. If used as library, license is GNU LGPLv3, otherwise it's GNU GPLv3.
    Downloads: 0 This Week
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  • 5
    Stars of Call

    Stars of Call

    A space game in the Hoshikaze 2250 universe, built on the NAEV engine

    Stars of Call will ultimately be a mix of Elite-like, Rogue-like and RTS, set in the Hoshikaze 2250 Sci-Fi universe, developed by the eponymous French Association. Hoshikaze 2250 is a very large universe, set in the year 2250, Human Occidental Calendar. With 9 sentient species sharing more than 3000 stellar systems linked by natural hyperjump tunnels and settled on nearly 200 planets, it allows to develop many things around it : short stories books, novels, comics, paperback RPGs,...
    Downloads: 0 This Week
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  • 6
    New CTruck3D Rally

    New CTruck3D Rally

    Free-roaming 3D racing game featuring advanced terrain rendering

    It's a free-roaming 3D racing game featuring advanced terrain rendering. For small file-size, a 4k x 4k terrain is available, sampled meter-by-meter so it's very smooth. Lightweight program. This is the form in which I wished to do the first release of the terrain rendering Algorithm I have developed throughout almost 2 years. Written in C++, featuring multithreading (2 threads): a total remake of the first 3D game I did years ago, CTruck3D_Simplex and sequels. This works better,...
    Downloads: 1 This Week
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  • 7
    Simutrans Iron Bite
    The Iron Way, aka Simutrans Iron Bite, is a free, open source transport simulation game. It is a fork of the Simutrans project featuring a better UI for the game, both with visual and usability enhancements. It can run most of the known Simutrans graphics sets, but comes with three sets included, so that you can start playing right away without need to download and install further components. A secondary goal is to translate the remaing German in the source code to English.
    Downloads: 1 This Week
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  • 8

    FreeTown

    FreeTown is a city simulator game.

    FreeTown is a city simulator game based on some of the ideas of SimCity 2000, including a isometric view and new features. As Java application can be played in a large number of devices and operating systems. Development is currently in a very early stage.
    Downloads: 0 This Week
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  • 9
    Offroad

    Offroad

    Vehicle simulation with freedom of movement on large map (5x5km).

    Simple Linux game inspired by Terep2 and 1nsane written in C++ using SDL library based on my own physics engine (spring systems and rigid body dynamic simulation). Offroad Engine was part of my bachelor thesis at Czech Technical University in year 2006. This is updated version from 2008 with improved graphics and sounds. Game map was originally imported from OpenTTD (that's why roads are so perpendicular) but now I decided to start working on this project again and to add support for...
    Downloads: 2 This Week
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  • 10

    pedsim

    A microscopic pedestrian crowd simulation system and library

    PEDSIM is a microscopic pedestrian crowd simulation system. The PEDSIM library allows you to use pedestrian dynamics in your own software. Based on pure C++ without additional packages, it runs virtually on every operating system. The PEDSIM Demo Application gives you a quick overview of the capabilities, and is a starting point for your own experiments. PEDSIM is suitable for use in crowd simulations (e.g. indoor evacuation simulation, large scale outdoor simulations), where one is interested in output like pedestrian density or evacuation time. ...
    Downloads: 1 This Week
    Last Update:
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  • 11
    DEEP Space

    DEEP Space

    6DOF zero-g claustrophobic space shooter

    Driving a car is 2D Flying a plane is 2.5D Playing DEEP Space is true 3D Ever flown in no gravity, where up is relative? How about all that inside a cavern or large building? Now's your chance to experience combat in full 6DOF in a style similar to the Descent series.
    Downloads: 0 This Week
    Last Update:
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  • 12

    vibrantbluedot

    Space + Planet Simulation in a voxel-like world

    This project's goal is to explore the use of voxels and abstract rendering methods to create an engine that could be used for exploration or simulation games. The expectation is that by taking shortcuts key areas of game rendering, we will be able to create large scale environments for players to explore and alter.
    Downloads: 0 This Week
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  • 13
    Energy Tycoon
    Build up and manage a large electricity company.
    Downloads: 9 This Week
    Last Update:
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  • 14
    An open source driving game focusing on large outdoor environments and semi realistic physics, upgradable cars that change in handling and speed, creating a slight RPG element. Hijacking cars is easy and encouraged, but not by the law enforcement.
    Downloads: 0 This Week
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  • 15
    TWX is a game which takes place in the Star Control universe. Currently, development focuses on support of scriptable combat missions (units only), supporting a large battle area and a large number of ships.
    Downloads: 0 This Week
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  • 16
    This game will have arcade style sword play, but use many proven techniques from other games. Upon completing the Massive world and Large storyline in the sinlge player campaign, the player will be able to venture into the online world.
    Downloads: 0 This Week
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  • 17
    EE MUD includes a large spherical world with dynamically created biomes, weather, and local areas. Need to replace serialization with more efficient caching with less object persistence, redo synchronization model, and use XML loaders over factory method
    Downloads: 0 This Week
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  • 18
    Kokatrix is a system for building 2D single-player roleplaying games written in Objective Caml. Main features are a graphics engine, a map editor, scripting system and tools for generating large worlds.
    Downloads: 0 This Week
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  • 19
    Big Iron is (or will be) a real-time, 3D, first person game of mechanized combat set in the far future. Players build, customize and operate massive anthropomorphic robots on realistic large scale battlefields in single or multiplayer mode.
    Downloads: 0 This Week
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  • 20
    Software parser for Vampire that turns the large and somewhat convoluted text file into a SQlite database. Parser is written in C. This is not intended to be a project for public consumption and no support will be given.
    Downloads: 0 This Week
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  • 21
    An extensible framework used for developing war simulators on a large scale. Built using Microsoft's XNA Game Studio.
    Downloads: 0 This Week
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  • 22
    IcePidgen is a military combat simulator that takes the form of a First Person Shooter. It attempts to enforce the use of modern-day team combat principles in large scale engagements.
    Downloads: 0 This Week
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  • 23
    Crowdfarming Database and Simulator

    Crowdfarming Database and Simulator

    To log/share/analyze/optimize/simulate garden activity

    An online database and cross-platform, game-like client where gardeners/farmers (small or large scale) can log their actions and measurements (such as weather, yield, current plant size). Any user can then play it back visually, or play with the data and see a simulation inferred from the knowledge database, or calculate an optimal design within given constraints, inferred from the knowledge available at that time. This is both a tool for playing, in order to entertain and inspire people, as well as a serious feedback and design tool. ...
    Downloads: 0 This Week
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