Showing 16 open source projects for "devices-mapper"

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  • 1
    TORCS - The Open Racing Car Simulator
    TORCS, The Open Racing Car Simulator is a highly portable multi platform car racing simulation. It is used as ordinary car racing game, as AI racing game and as research platform. It runs on Linux (x86, AMD64, ARM and PPC), FreeBSD, OpenSolaris and Windows.
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    Downloads: 804 This Week
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  • 2
    Speed Dreams : an Open Motorsport Sim
    2025 UPDATE: we have finally moved to Git! https://forge.a-lec.org/speed-dreams/speed-dreams-code/ This SourceForge project will be kept as a read-only archive and will be eventually removed! Speed Dreams is a Motorsport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism. Initially forked from TORCS, it has now reached a clearly higher realism level in visual and physics simulation, thanks to its active development team and...
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    Downloads: 344 This Week
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  • 3
    BTSuite is a collection of softwares that collectively act as a graphical client to BattleTech MUXs: a HUD(BTHUD), a Map Editor(LandDesign) and a Navigation tool(Mapper).
    Downloads: 0 This Week
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  • 4

    FreeTown

    FreeTown is a city simulator game.

    FreeTown is a city simulator game based on some of the ideas of SimCity 2000, including a isometric view and new features. As Java application can be played in a large number of devices and operating systems. Development is currently in a very early stage.
    Downloads: 0 This Week
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  • 5
    GalGen Trader

    GalGen Trader

    A 2D Elite-style game written in Python 3.2.

    ...Dwarf Fortress in space, if you will. One of its most important features is the ability for extension modules to be added that can change just about any feature of the program; from new weapons and devices, to adventure modules that add new 'mini-plots' (similar to the Galactic Adventures DLC for Spore), to modules that replace parts of the core game. This functionality is supported by the game being written in Python 3, with its powerful support for including external code at run-time. The graphics will be a simple mixture of 2D raster and vector imagery with text-based menus, and the music will be highly reminiscent of the 80's 'chiptunes' that made up the soundtracks for games on the Amiga and Commodore 64.
    Downloads: 0 This Week
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  • 6
    2023.2.23 update - Github: https://github.com/kanexu1985/joystick-to-H-shifter-2 This program sends a virtual key pressing to the system while a joystick is in certain position, so user can experience an h-shifter operation for racing games with low-cost devices. Introduction video: http://www.youtube.com/watch?v=C8VbPd3C_UQ
    Downloads: 3 This Week
    Last Update:
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  • 7
    JavaNect provides Java-based access to the OpenNI interfaces for piloting devices such as the Kinect. It uses JNA to communicate with the native libraries and drivers on all major platforms. JavaNect was designed for maximum performance.
    Downloads: 0 This Week
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  • 8
    OnePanel is an Instrument for Flight Simulator (2004 and ). It is a Radio Tuning Unit, remote EFIS control, MCP designed to work specifically with the Boeing737 and Airbus A400M, using FSUIPC library.
    Downloads: 0 This Week
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  • 9
    BZK is a set of tools to help creating games for mobile devices. Graphics are simple but enough to create good games. This suit maybe not be suitable for very intensive games or near-photorealistic graphics. For everything else, welcome.
    Downloads: 0 This Week
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  • 10
    This is new reincarnation of all-known xNova project. In the "Regenesis" we want to summarize all best from space-MMRPGs such like Unificant Wars and OGame. All development is carried out with Java (Hibernate + J2EE) + Haxe + ExtJS.
    Downloads: 0 This Week
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  • 11
    Harvest Moon is like it said a Harvest Moon (SNES) clone with more tasks, items.. and a larger story, which is currently in development. It uses OpenGL and SDL and will be written mainly for Linux, Windows and hopefully many portable devices.
    Downloads: 0 This Week
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  • 12
    Vision: To create a city simulation using a all volunteer organization that reaches across the entire world. The project will be created in a virtual workspace utilizing the communication devices that are attainable for a wide volunteer base.
    Downloads: 0 This Week
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  • 13
    VirtualCricket - a cricket match in Java for command line, the web, and small devices
    Downloads: 0 This Week
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  • 14
    Aieros Racing is a 3D video game simulation race aircraft. The devices represent kinds of ULM. Racing is conducted through various landscapes such as mountains, the desert... and this project is based on a 3D game engine named SoftDreamEngine.
    Downloads: 0 This Week
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  • 15

    MMUAVC

    A Multimodal approach to control a Unmanned Aerial Vehicle

    ...There are some aspects involved in this project including touch, pose tracking, gesture recognition, voice recognition, etc and we try to utilize capabilities of some devices available today such as Android Phones and Microsoft Kinect. Using a windows appliacation called MMUAVC Fusion App, this system gathers all data from sensors and issues control commands for the QuadRotor
    Downloads: 0 This Week
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  • 16
    Running Reality

    Running Reality

    World history plays out down to street level on a detailed map.

    Running Reality no longer uses SourceForge. Visit us at our homepage! We at Running Reality believe that we can use the power of today's computers and mobile devices to bring history to life in an accessible, immersive, and engaging way for K-12 students, history enthusiasts, and visitors to historical sites. Running Reality gives you a map that lets you go any place on any date from 3000BC to today and explore down to the street-level of history. This model has nations and cities but also ships, armies, buildings, and people. ...
    Downloads: 0 This Week
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