Showing 9 open source projects for "aws-cpp-sdk-s3"

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  • 1
    Bullet Physics SDK

    Bullet Physics SDK

    Real-time collision detection and multi-physics simulation for VR

    This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. We are developing a new differentiable simulator for robotics learning, called Tiny Differentiable Simulator, or TDS. The simulator allows for hybrid simulation with neural networks. It allows different automatic differentiation backends, for forward and reverse mode gradients.
    Downloads: 7 This Week
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  • 2

    Pakoon 1

    A 3D vehicle physics programming project created by Mikko Oksalahti.

    Creator Mikko Oksalahti brings the second entry in the PAKOON! trilogy of games with a custom built physics engine, easy to use SDK, and a little humor tossed in to make this the "ultimate desert pizza delivery game". The player chooses a location and a vehicle, then they're tossed into the world with one objective: deliver pizzas. Drive (or fly) to your home base, pickup a hot 'zazz, then deliver it to your customer before it gets too cold. Don't forget to fuel up on petrol and kerosene to keep you going and your pizzas warm.
    Downloads: 0 This Week
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  • 3

    Privileges#

    This is a hacking style game set in the early '80s

    ...You can download the source code I uploaded it all as a zip file in the download section. It has the game files needed to run the game. Go here if you just want the CPP file or like to view the code: https://github.com/jwlickliter/privileges.git Right now the file for download will run on android with use of an ide. I recommend cppdroid. Its free on google play and has a really good console.
    Downloads: 0 This Week
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  • 4
    KinectTheremin

    KinectTheremin

    Theremin for 2 persons using kinect

    ...The idea was to create a digital apparatus that can be influenced by the movements of 2 or more persons, interacting with each other through musical 'sentences'.The kinect is the ideal system to realize such an idea. It is programmed in C# using the Microsoft Kinect SDK. The system consists of two parts, one that translates the positions of the hands into musical values and one that sends out midi signals separated by different channels (midi channels 1 - 4, in this case). The signals were routed by an internal midi-router like LoopBe and sent to any softsynth. If you put your arm against the side of your body, the music stops. ...
    Downloads: 0 This Week
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  • 5
    Live For Speed World SDK, easily find what you need from the World of Live For Speed.
    Downloads: 0 This Week
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  • 6
    ...is a desktop application and a screen saver running artistic cellular automata. The application is based on an Eclipse architecture and the rules can be in native. Our mission is to provide a viewer and an SDK for this kind of art, called CArt.
    Downloads: 0 This Week
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  • 7
    The Massive Artificial Intelligence Simulation is like that from Lord of the Rings, only they are playing Capture the Flag! The user can manage the team and compete in matches and tournaments. Written in C++ (AI) utilizing the Dark Game SDK (graphics).
    Downloads: 0 This Week
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  • 8
    HELIUM MMORPG SDK, es un completo 'engine' para la creacion de MMORPG de cualquier tipo, y puede ser configurado para CUALQUIER TIPO de 'mundo' (medieval, actual, futurista). Incluye engines graficos, red, IA, etc...
    Downloads: 0 This Week
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  • 9
    Imperium Mundus is a real time strategy game written in pure Java (Java 2 SDK 1.4.2). The game objectives are many: hold your own territories, capture enemy territory, establish or join strong alliances, conquer the whole world or just try to survive.
    Downloads: 0 This Week
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