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Vamos is an automotive simulation framework with an emphasis on thorough physical modeling and good C++ design. Vamos includes a real-time, first-person, 3D driving application.
Driving a car is 2D
Flying a plane is 2.5D
Playing DEEP Space is true 3D
Ever flown in no gravity, where up is relative?
How about all that inside a cavern or large building?
Now's your chance to experience combat in full 6DOF in a style similar to the Descent series.
Bueraki is the driving game, that uses Blender Game Engine and Bullet Physics, simulating particular and accurate suspension work. Any vehicle can be opened and easily modified in Blender 3d. And it's movement can be recorded as animation.
Driving sim crossed with golf/football. Drive buggies around the Jungle finding balls and knocking them through obstacles to your goal, while at the same time trying to stop other players doing the same. Uses ODE physics with OGRE graphics.
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CarDriver is an educational Virtual Environment for safer driving. It is a game written in Python and Panda3D where you are the driver of a car and have to care about the traffic rules. It uses the Open Dynamics Engine (ODE) for the physical simulation.