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PhiZone Player is an HTML5-based simulator for Phigros charts, developed using Phaser. It allows users to play and test custom rhythm game charts within a web browser, providing a platform for chart creators and players to interact with Phigros-style gameplay.
Corewar is a game played vicariously through the action of assembly language programs written in a language called Redcode. Corewar is discussed in the Usenet group REC.GAMES.COREWAR; the reference implementation of this game, pMARS, is maintained here.
Simutrans is a cross-platform simulation game where players try to successfully manage transportation systems between places by land, air, and water for passengers, mail, and goods. Planes, ships, trains, trams, trucks, buses, or monorails are at your disposal, but factories operate based on contracts and passengers can only travel to their set destinations.
A simulator for drones, cars and more, built on Unreal Engine
AirSim is an open-source, cross platform simulator for drones, cars and more vehicles, built on Unreal Engine with an experimental Unity release in the works. It supports software-in-the-loop simulation with popular flight controllers such as PX4 & ArduPilot and hardware-in-loop with PX4 for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped into any Unreal environment.
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Open source revival of the game Transarctica / Arctic Baron
The main goal of the project to offer the original game's full functionality. Roam a hostile frozen world in a futuristic steampunk train, fight exciting train battles and try to stay alive against all odds while searching for clues about the "Sun".
FreeBMP aims at becoming a cross-platform reimplementation of the classic Software 2000 game "Bundesliga Manager Professional" (aka "The Manager" in English). Visit the FreeBMP project homepage (http://freebmp.sourceforge.net/) for more informati
Hectare is an educational game designed in 2010 by students of Harvey Mudd College for middle-schoolers in Kalamazoo, Michigan. The game teaches the importance of the environment for small settlements by placing the player in control of the weather.
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Comet Pinball is a classic arcade game implemented in Java. It uses the libgdx game library with Open GL graphics and Box2d physics.
The game is designed to use highly customizable play fields. Starting the game will create an XML file which defines the play field. Feel free to edit by using the game manual as a reference.
Hostile Takeover is a turn based tactical squad simulation game with multiplayer support. It is heavily inspired by X-COM: UFO Defense. Developed in Java using Java3D, HT will provide a fun game and a reference for developers.
Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
Satellite is cross platform game written on Java. The purpose of the game is easy - kill your opponents. But it is much more difficult when you are flying between stars in your own satellite.
DAFT (Desktop Anthropomorphic Friend Thing) aims to create a pale imitation of life on the desktop of the everyday user. Aims to be simple, light weight and cross platform.
LabLOVE (Life On a Virtual Environment) is an evolutionary multi-agent simulation environment. It is fast, modular and extensible. Contains the reference implementation for the gridbrain algorithm.
Cross platform Space-based MMORPG: spaceship construction using basic bricks of structural elements with infinity modularity. Space exploration and trading, factory building, spaceship and weapon creation, development of guilds and politics.
Gamoliyas is an open source John Conway's Game of Life game totally written in DHTML (JavaScript, CSS and HTML). Uses mouse and keyboard. Very configurable. This cross-platform and cross-browser game was tested under BeOS, Linux, *BSD, Windows and other