Showing 11 open source projects for "ofn-layer-modes"

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  • 1
    VirtualCockroach

    VirtualCockroach

    Cockroach Desktop "Pet"

    VirtualCockroach is a desktop “pet” application that displays a cockroach roaming around on your desktop. It was developed using Adobe AIR / Flash, includes desktop integration (taskbar icon, system tray, etc.), has various behavioural modes, and includes features like hiding the window, startup animation, etc., mostly as amusement or novelty. Modify the tentacle animation, change from simple png reading to automatic random movement. Update window menu interface, support drag window. Expand the optional range of cockroach sizes, but don't be greedy and be careful that system resource usage is too high.
    Downloads: 3 This Week
    Last Update:
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  • 2
    Clou! Open Source Project

    Clou! Open Source Project

    The Clue! / Der Clou!

    ...It can be described as role-playing adventure game with tactical/strategy elements and puzzles in the form of burglaries. The gameplay is composed of two different modes - most of the time, the player is travelling around the city of London and talking with people using point-and-click interface like in classical adventure games, while more strategy-like top-down perspective is used for the actual planning of the heists. [...] (From Wikipedia, the free encyclopedia)
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    Downloads: 9 This Week
    Last Update:
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  • 3
    qutoss

    qutoss

    sandbox particle simulator that obeys schrödinger's equation

    Enjoy bizarre Quantum Mechanics animations by throwing a 2D particle in arbitrary environments. There is infinite freedom in customizing the potentials: draw out absurd terrains, or opt for standard experiments such as double-slit. The project's purpose is to aid the user in building intuition for the peculiar workings of the quantum realm. As such, it aims to be user-friendly and does not require prior knowledge of QM. Currently only available for macOS and Windows users (Linux...
    Downloads: 0 This Week
    Last Update:
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  • 4
    OpenGRASP is a simulation toolkit for grasping and dexterous manipulation. It is based on a modular architecture, that supports the creation and addition of new functionality and the integration of existing and widely used technologies and standards.
    Downloads: 0 This Week
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  • 5
    A self-contained, fully configurable Java "game" to simulate multi-species evolution. Design species by optionally specifying every attribute; modify any or all environmental settings; let them loose to eat, fight, procreate, die, and Evolve!
    Downloads: 0 This Week
    Last Update:
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  • 6
    UniVeCS is a generic vehicle combat turn-based game system simulating a broad range of vehicles from starships and giant robots to cars and tanks in both single player and networked multi-player modes.
    Downloads: 0 This Week
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  • 7
    The OTWG is a multi user war game with multi-layer delegation. Logistics, production, tech dev is included. Creation of maps, scenarios, campaigns, Orders of Battle and Tables of Equipment is also included in the scope
    Downloads: 0 This Week
    Last Update:
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  • 8
    Java Flight Simulator is a 3D flight simulator that was programmed using Sun Microsystems' Java3D API. It offers two game modes: Solo Flight - fly and fight against AI enemy planes, and Network Dogfight - host or join a free-for-all network game.
    Downloads: 0 This Week
    Last Update:
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  • 9
    A cross-platform networked game based on SDL/OpenGL and SDL_net about little cars racing, fighting with much action, fun, many game modes, also team play and many many more. View from the top but we plan the solution to be half 2D and half 3D(like GTA2)
    Downloads: 0 This Week
    Last Update:
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  • 10
    One of the first Ultimate Frisbee video games. It is a fast paced 2v2 frisbee simulation with simultaneous control of the thrower and receiver and a variety of modes and features, using OpenGL 3D graphics.
    Downloads: 1 This Week
    Last Update:
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  • 11

    SimKit

    The Objective-C Interactive Simulation Abstraction Layer

    SimKit(because GameKit was taken) is designed to allow quick and easy cross platform abstraction away from platform dependant drawing and physics libraries. The APIs provide a generic way to make common calls for drawing, animating, and otherwise manipulating 3D entities, as well as shading and texture information.
    Downloads: 0 This Week
    Last Update:
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