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Corewar is a game played vicariously through the action of assembly language programs written in a language called Redcode. Corewar is discussed in the Usenet group REC.GAMES.COREWAR; the reference implementation of this game, pMARS, is maintained here.
Another version of the simple action game modeled after the lightcycle sequence of the movie Tron.
We're using SourceForge only for file releases and news these days. Development has moved on to GitLab: https://gitlab.com/armagetronad/armagetronad
Vega Strike is a 3d OpenGL Action Space Sim for Win/Lin/Mac allowing players to trade, bounty hunt, or explore in a vast universe.
Active development is now on https://github.com/vegastrike and on http://www.vega-strike.org
Vega Strike is mod ready and network playable.
Palomino was an unfinished action/combat flight simulator. Air-to-air combat mode was never implemented. However, it does have a land-on-carrier and shoot-SAMs missions.
Requires OpenSceneGraph. Optional: SDL, FLTK.
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Lashkar is a 3rd person action/simulation game. Allowing players to choose between different combat vehicles, like (tanks, mechs, choppers, air planes etc). Not true simulation but a blend of fun with simulation.
Build custom robots in your browser with IncrediBots! Design your robot by drawing shapes, joints, motors, and more! Then, pilot your machine using your own custom key bindings. NOTE: OPEN SOURCE VERSION CAN BE DOWNLOADED FROM "FILES" TAB!
Cerberus is a Garry's Mod gamemode that immerses you in a realistic simulation of a post-apocalyptic world. This gamemode will literally pull you into the third dimension of video games.
This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
Metal Warriors is mix of a first person action and a real time strategy game.
The game takes place in a vast 3D landscape where different teams battle each other with tanks, either on a network or turn-based on a single machine.
A cross-platform networked game based on SDL/OpenGL and SDL_net about little cars racing, fighting with much action, fun, many game modes, also team play and many many more. View from the top but we plan the solution to be half 2D and half 3D(like GTA2)
An action-packed multiplayer Macross (Robotech) game where the key focus is on the valkyrie fighters. Glory to the brave! (Robotech:Glory is also a beginner developers learning platform. Welcome!) IN PLANNING
VTSystem is a 3D (Action) Adventure engine where each character can go about his(her) own affairs independent of your actions, where you can experience 'real world' environments! Uses the Nebula Device. For more information, take a look at the homepage