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A planetarium software that shows a 3D simulation of the night sky
Stellarium renders 3D photo-realistic skies in real time with OpenGL. It displays stars, constellations, planets, nebulae and others things like ground, landscape, atmosphere, etc.
A highly modifiable particle-simulation sandbox game
PixelCosm is a sandbox game in the vein of the venerable Falling Sand Game which includes advanced features missing from some other sand games like wind while allowing for complete user modifiability. It is also unique in dynamically generating music.
Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
MOSE MakeObj Script Engine is a scripting engine for the Simutrans Tool "makeobj". With a Shell like scriptinglanguage big addons (called paks) set could be compiled for Simutrans.
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An opensource game engine programmed in Java with LWJGL as a OpenGL interface. It's main desired features are great design, multithreaded for diferent systems, and easy of use with LUA (or Jython) scriptinglanguage and XML config files. There may be so
The General Creature Simulator will be a creature/human simulator somwhat akin to The Sims, and will wake use of the Irrlicht graphics engine and the Lua scriptinglanguage.
Doris is a Lua script driven OpenGL viewer with GUI widget extensions. Lua is a fast, powerful, portable scriptinglanguage. Lua bindings are provided to OpenGL, GLUT, GLUI (a GL widget library) and Luasocket (networking).
...The player can be used with soccer server system (http://sserver.sourceforge.net). It can be used as a library for your custom player or can be programmed with build-in scriptinglanguage (very simple).