Showing 63 open source projects for "doom 1 engine"

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  • 1

    Mandate Engine

    RTSish Game Engine

    The project is a fork of Glest Advanced Engine for the purposes of adding significant gameplay options, graphics upgrades and GUI upgrades in order to create an engine capable of playing a series of 7 games I wish to create. The 7 games are all based on this IP: Children of the Thousand Suns: The Unaligned Mandate Each game combines a few different genres from this list and others: RTS, TBS, RPG, Sim, City Building, Breeding, Management You can also make mods of various kinds with support for all the features my own games use and possibly more. ...
    Downloads: 0 This Week
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  • 2

    SpaceDivisions

    SpaceStations, StarShip Division.

    StarShip Division this game project. Imitation move battle big starship in open space or on orbits of planets.
    Downloads: 0 This Week
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  • 3
    OpenArena is a 3d game creation engine. It is a rendering system that can be used for more than just games but it is targeted at games. The basic use being create some game media textures models maps and config files for physics and rules.
    Downloads: 0 This Week
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  • 4
    ZED OS

    ZED OS

    ZED OS the clone of Windows XP

    ZED OS is a portuguese Linux based distribution (remaster of Ubuntu Mate). It was designed for users who want an innovative system. With both 3D and 2D interfaces you'll be able to chosse the better one according to your hardware/needs. It's Web Based and inspired in Windows XP from Microsoft
    Downloads: 1 This Week
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    Grafana: The open and composable observability platform

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  • 5
    OpenRSGL

    OpenRSGL

    Open RealStrategyGameLibrary (Engine)

    Downloads: 0 This Week
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  • 6

    Envasion

    NextGen Cheat Device

    Envasion is a Cheat Device for windows that is geared towards emulators. More specifically it supports PC Games and PCSX2. It has it’s own HotKey system that works off of key sequences so you will be able to keep the same key activators across different platforms.
    Downloads: 0 This Week
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  • 7
    FalansterCity3D

    FalansterCity3D

    3D urban environment renderer : browser-app ; as well as a GTA clone

    Have You ever wondered what would be like the weirdest Grand Theft Auto clone ever made? Well, we are pretty close with the FalansterCity3D urban environment rendering-engine where You can also drive the cars in the city. And moreover, it's a browser-game, so it runs instantly in any internet-browser. Why not try it directly at the link below? http://nerdofalgorithms.altervista.org/secondary_pages/page_11.php Even on smarthones or whatever, as long as it has a browser and sufficient...
    Downloads: 0 This Week
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  • 8
    Unity Cluster Package

    Unity Cluster Package

    Dragging and Dropping Components for Multi-projection Applications

    ...Cite us. Please check the package main paper (1), the survey used as base (2), and some multiprojection applications built with this custom Unity package (3). (1) http://link.springer.com/chapter/10.1007/978-3-319-21413-9_19 [best paper award] (2) http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=7300728 (3) http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=7272633 Access Files for package versions and an example project with documentation.
    Downloads: 1 This Week
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  • 9
    Lagrangian Dynamics NF Sims

    Lagrangian Dynamics NF Sims

    Articulated-body simulation engine written in C

    ...The modified falvour of the Lagrangian Dynamics here proposed is also a bit simpler to use and to understand than the original one. Of course it is all based on finite-differece derivatives, both oridinary and partial. The new flavour relies on my first theorem on Numerical Methods,and the 1 on numerical stability Hope this piece of software will be useful to many. For more info,visit homepage. I will provide detailed documentation on how to use the engine to implment simulations of most types of articulated bodies, soon. ...
    Downloads: 0 This Week
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    Desktop and Mobile Device Management Software

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    Desktop Central is a unified endpoint management (UEM) solution that helps in managing servers, laptops, desktops, smartphones, and tablets from a central location.
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  • 10
    Stars of Call

    Stars of Call

    A space game in the Hoshikaze 2250 universe, built on the NAEV engine

    Stars of Call will ultimately be a mix of Elite-like, Rogue-like and RTS, set in the Hoshikaze 2250 Sci-Fi universe, developed by the eponymous French Association. Hoshikaze 2250 is a very large universe, set in the year 2250, Human Occidental Calendar. With 9 sentient species sharing more than 3000 stellar systems linked by natural hyperjump tunnels and settled on nearly 200 planets, it allows to develop many things around it : short stories books, novels, comics, paperback RPGs,...
    Downloads: 0 This Week
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  • 11
    Hockey Simulator

    Hockey Simulator

    The free and Open Source hockey simulator

    Free alternative for Hockey Simulator, is an open-source Hockey Simulator containing Teams, Players, Stats, Schedule, Standings and scores about your league. SimHockey Hockey is available in many languages, works on all common computers and mobile device. SimHockey has supported extensions, in a similar manner to Mozilla Firefox, making easy to add new functionality to an existing SimHockey installation. SimHockey is working on Apache–MySQL–PHP and Symfony. The objective of this simulator...
    Downloads: 0 This Week
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  • 12
    lagrange_simulation_mechanics

    lagrange_simulation_mechanics

    simulations with Lagrangian method,both symbolic and by numeric deriv

    ...As to programming complexity, it's very simple... this all aims at classical physics simulation in a simple but efficient way. The numeric stuff really just illustrate the use of a real little physics-engine aimed at articulated body simulation... that's the funnest part of it: but of course much more is coming. Also some examples in Game Maker and Matlab/Octave are coming soon. link to Part 1 of the video where all method is thoroughly exmplained: http://youtu.be/ELD0WPOxNb0 http://youtu.be/Kjhkyq-pLLw the part_2 shall explain numeric stuff, and some support for collisions and serious rigid bodies jointed.
    Downloads: 0 This Week
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  • 13

    vibrantbluedot

    Space + Planet Simulation in a voxel-like world

    This project's goal is to explore the use of voxels and abstract rendering methods to create an engine that could be used for exploration or simulation games. The expectation is that by taking shortcuts key areas of game rendering, we will be able to create large scale environments for players to explore and alter.
    Downloads: 0 This Week
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  • 14
    Physicssite
    With Physicssite one can build two-dimensional, rigid-body-physics-based simulations. It's written in Java and uses the physics engine JBox2D.
    Downloads: 0 This Week
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  • 15
    Simerge is a space simulation project of mixed genre containing ego perspective elements. The gameplay is oriented on trade, build and fight.
    Downloads: 0 This Week
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  • 16
    A useless physics engine for useless game ;-)
    Downloads: 0 This Week
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  • 17
    Software Process Model Suite is a toolset for modeling and simulate software process models. Is composed by: 1. a simulator engine; 2. a modeling tool based on SPEM, that uses model transformation approach; 3. a visual graphical simulator.
    Downloads: 0 This Week
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  • 18
    Adage Game Engine
    Adage is an advanced 2D top-down gaming/simulation engine with features such as autonomously driven agent classes, artificial intelligence, navigation-mesh-based navigation, a map editor, and a set of entity classes designed for flexibility.
    Downloads: 0 This Week
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  • 19
    An opensource game engine programmed in Java with LWJGL as a OpenGL interface. It's main desired features are great design, multithreaded for diferent systems, and easy of use with LUA (or Jython) scripting language and XML config files. There may be so
    Downloads: 0 This Week
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  • 20
    Cross-platform 3D Game Interpreter for 3D design games simulation and Virtual Reality Graphics Rendering with GUI and Command Line. Include map editor , game modeler , script editor.
    Downloads: 0 This Week
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  • 21
    Discovery of Space is an Realtime Strategy Game with elements of RPG and Economics Simulation. It is designed for Massive Multiplayer Online Gaming ( MMOG )
    Downloads: 0 This Week
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  • 22
    NAMC - New version is based on Ogre3d, Ogrenewt & Newton game dynamics, and raknet. Slowly becoming an open mmorpg client/server. SVN Version supports PLSM2 for vast terrains and fast scene switching, and DotScene for general configuration of the scene.
    Downloads: 0 This Week
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  • 23
    DaChunQiu, as a turn based strategic Chinese history game first, provides developers an engine to create much more games in different century. I also hope more and more people get to know the history of China.大春秋
    Downloads: 0 This Week
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  • 24
    The aim of this learning project is to develop a 3D terrain editor and especially a garden one with a real time viewer. The challenge is to succeed to make the 3D engine and the GUI during 1 working month.
    Downloads: 0 This Week
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  • 25
    A space sim game engine project, using Ogre3D for rendering, libnoise for galaxy, system, planet, city, npc generation; the goal is seamless transitioning between space flight, atmospheric flight and ground walking, and high frame rate, of course...
    Downloads: 0 This Week
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