Showing 1470 open source projects for "linux games"

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  • 1
    SimPimp is a simulation game along the lines of SimCity. However in this game your goal is to build an imperium as a succesful pimp.
    Downloads: 0 This Week
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  • 2
    The project, launched by Chris Crawford, is a remake of his environmental simulation game "Balance of the Planet". The complete game mechanics will be rewritten from the original sources and additional resources will be added (images, sounds, music...)
    Downloads: 0 This Week
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  • 3
    Open Ski Jumping is a ski jumping game in its infancy. Some features are still under development (world cup, sound, networked play), others are already present (replays, hill records). Currently you can jump on 3 hills (K90, K120, K185).
    Downloads: 0 This Week
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  • 4
    Elite Zero is a simulation game in the broadest sense of the word. The aim is to simulate natural and economic processes while providing an enjoyable game. The idea comes from the "Elite" series by Ian Bell and David Braben.
    Downloads: 0 This Week
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  • 5
    FliteTutor is currently merely a concept for an interactive training enhancement to the free flight simulator FlightGear, the purpose will be to provide basic tutorials within FlightGear about its general usage and also specific topics. (check homepage)
    Downloads: 0 This Week
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  • 6
    The OS X Game Patch Repository is a project to port open source games and game libraries to Mac OS X. Detailed instructions and patches are included, and contributions are welcome.
    Downloads: 0 This Week
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  • 7
    We aim to create a nation simulation game inspired by NationStates (www.nationstates.net) using Java as our main programming language.
    Downloads: 0 This Week
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  • 8
    Titan GS Java (JTGS) turn based strategy game based on the Star Trek universe. This is the Java version. Eventually the game will even be fun, but now only exists as a vehicle for my education (it is a learning project), meaning it should always improve.
    Downloads: 0 This Week
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  • 9
    A game based on the transport simulation game Transport Tycoon produced by Chris Sawyer.
    Downloads: 0 This Week
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  • 10
    A multiplayer RTS space exploration/trading/combat game. Set after FTL travel becomes easy & cheap, when small single system company-empires are attempting to expand their domains and profit. Development focuses on a robust game engine and smart AI.
    Downloads: 0 This Week
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  • 11
    NS MilMan is intentded to be used to keep track of ones military for roleplaying in NationStates (www.nationstates.net)
    Downloads: 0 This Week
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  • 12
    Orbis is a MMORPG engine, written in C++ and possibly Lua, that has IA agents and human inhabitants that interact. The world will totally changeable by the inhabitants.
    Downloads: 0 This Week
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  • 13
    Wesen

    Wesen

    Predator-Prey simulation with programmable AI wars.

    Wesen is german for something alife. You can program the instincts of a species - and let them fight against others (not only by fight but by best survival). This way, you can do nice programming contests and learn python by the way!
    Downloads: 0 This Week
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  • 14
    ElViSS is a Java based application to simulate elevators in a building. Among visualizing different numbers of floors and cabins it analyzes the data of a whole business day simulation for time/personnel utilisation of the cabin and person waiting time.
    Downloads: 0 This Week
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  • 15
    the Balls Graphics Library aims to provide all the tools you need to develop artificial worlds, including a script-driven 3D modeler, OpenGL-based renderer, physical simulation engine, and realistic image synthesizer.
    Downloads: 0 This Week
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  • 16
    Inactive.
    Downloads: 0 This Week
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  • 17
    The year is 2050. Wars between nations have been outlawed. Instead, the new warriors are the Elite programmers of every nation. Wars are fought in a virtual arena using automated bots that are controlled using a computer language similar to C.
    Downloads: 0 This Week
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  • 18
    This game attempts to recreate the sport in a computer. For starters, we'll come up with a 2D sprite based game, but that may eventually change towards a fully featured 3D game with advanced AI, etc.
    Downloads: 0 This Week
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  • 19
    The game will be a 3d game mostly set in an arbitrary 2d manifold of space. It is developed using OpenGL for win,linux, mac.
    Downloads: 0 This Week
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  • 20
    Kokatrix is a system for building 2D single-player roleplaying games written in Objective Caml. Main features are a graphics engine, a map editor, scripting system and tools for generating large worlds.
    Downloads: 0 This Week
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  • 21
    Damocles is a game engine programmed in C++.(Opengl/SDL) ||| OS:Linux / Windows ||| 3 main modules in Damocles: ||| Damocles : 3D engine |||Junior : Physic and Mathematics engine ||| Unik : Network engine (Only for Windows version for the moment)
    Downloads: 1 This Week
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  • 22
    Clockwork Universe is a generic "distributed-virtual-universe" game development and hosting platform, biased towards adventure games (rather than e.g. 3D shooters). It's mainly an integration and service abstraction framework (without gfx., physics et
    Downloads: 0 This Week
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  • 23
    The purpose of the Mortified project is to build a platform game inspired by the classic C64 games, especially Black Magic. The game will use a fairly realistic 2D physics model, which perhaps is a contradiction in terms.
    Downloads: 0 This Week
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  • 24
    A LGPL 3D opengl engine that uses trigonometry to make wonderful objects.
    Downloads: 0 This Week
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  • 25
    A 3-D Othello (Reversi) gaming environment.
    Downloads: 0 This Week
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