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Simple Qt/C++ Project for learning simulation programming.
QtCritters is a simple critter simulation in C++ using Qt, currently under development. The goal of this project is to simulate a simple ecology of various kinds of animals, and to make the source easy to understand and modify. Still very very alpha...
A Picobot simulator in Java for educational purposes. The goal is to navigate a robot on a 2D map using rules so that it will visit each cell at least once from every possible starting position.
Ratapiha railway construction and simulation toy, using Finnish interlocking and signaling systems. Ratapihojen ja raiteistojen rakentaminen ja simulointi suomalaisilla asetinlaite- ja opastinjärjestelmillä.
Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
An Economy Simulation with many Possibilities trying to be near to reality. Using XML, Python an OpenGL to make it useable on many OS. And also beeing an simulation taht can be so realistic that ist could be used for research (maybe).
Dioscuri is an x86 computer hardware emulator written in Java. It is designed by the digital preservation community to make sure that documents and programs from the past can still be accessed in the future. Dioscuri is durable and component-based.
UnBGameDev is a student game development project at the University of Brasilia/Brazil. Our main goal is to learn by means of producing small games using free technologies, such as Ogre3D, Lua and Microsoft XNA.
This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
This project is a conversion of AATrade (written using PHP) to a Java based architecture. The project is based upon similar projects such as BNT, NGS, Trade Wars 2000 and Ultimate Universe. Web-Based browser solution first followed by a client tool.
pongNew is a modernization of the classical pong game. It has AI for you to play against the computer and different styles for changing its appearance. Written in C++ using SDL.
A game written in python using pygame. The user launches a probe with starting velocity. The probe is then only controlled by gravity. Score based on time surviving (before collision) and proximity to objects.
Hostile Takeover is a turn based tactical squad simulation game with multiplayer support. It is heavily inspired by X-COM: UFO Defense. Developed in Java using Java3D, HT will provide a fun game and a reference for developers.
Le Chocolat is a "Warhack" game engine for development Warhacks in Python lenguage (using Pygame for the graphics and sound) to play in offline or online
Rail World is a railroad train simulation game designed to bring the features of model railroading to the desktop using actual aerial or satellite photographs as the backdrop for maps. Control multiple trains, switches, load/unload cargo, and more.
Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
GLUI is a GLUT-based C++ user interface library which provides controls such as buttons, checkboxes, radio buttons, and spinners to OpenGL applications. It is window-system independent, using GLUT or FreeGLUT.
A simple software to extract any valid DBPF file, normally they have package extension.
This software extracts DBPF files from any The Sims 2, The Sims Stories, The Sims 3 and Spore using command line and has XML support for other softwares.
This is a Robot simulation game that allows you to write a robot in any language you might want. The robot communicates with the game using the internet and up to 32 robots can be run at a time. WARNING: The current version is not complete!
A single player + computer opponents, varying difficulty, simple drag racing game using OpenGL and IrrLicht Graphics Engine.Choose from a variety of cars, each with its own visual settings and race down the highway.Own the night, 20 seconds at a time!!
This is a GUI for the MaNGOS server platform. This is based on the GUI developed by Angelus so many credits go to him. This is a rewrite using his core.
Turkish Airborne Simulator is a 3D flight simulation. You can fly above the all earth surface or roam the earth with using mouse like Google Earth. TAsim is based on OpenSceneGraph and VirtualPlanetBuilder.