Showing 41 open source projects for "interactive physics simulator"

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  • 1
    Tank Battles is a 3D simulator for teaching robot artificial inteligence. It's heavilly influenced by Robocode, but differs from the former in that it adds the complexity of a full 3D scene, realistic physics simulation, among other features.
    Downloads: 0 This Week
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  • 2
    Openlancer is an open community developed free open source alternate reality simulator. Originally a remake of Freelancer (space sim), it now includes game play elements from all game genres, procedurally generated content, and deep interactive ficti
    Downloads: 0 This Week
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  • 3
    The goal of Motorsport is to become the most realistic simulation of wheeled vehicles possible. The addition of cars and tracks will be a simple task, and there will be a system for customization of most of the simulator features.
    Downloads: 0 This Week
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  • 4
    Ruby-Newton is a Ruby wrapper for the NewtonGameDynamics physics engine ( http://newtondynamics.com/ ) It brings object-oriented real-time animated physics simulations to Ruby-enabled applications (e.g. 3D modeling tool with interactive scripting support
    Downloads: 0 This Week
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  • 5
    FGSD is an interactive scenery designer/builder for the FlightGear (http://www.flightgear.org/) flight simulator project.
    Downloads: 0 This Week
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  • 6
    The Advanced Zombie Simulator - Artificial Zombies Roam Your Network
    Downloads: 0 This Week
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  • 7
    Jaephys is an abstract 3D simulation environment of entities interacting under the laws of Physics (or any good approximation ;-) ). It currently supports the collision and gravitation of polygonal shapes (cubes and pyramids), container-contained relati
    Downloads: 0 This Week
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  • 8
    Hard science fiction 3d space combat simulator, using Newtonian and later on Einsteinian physics.
    Downloads: 0 This Week
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  • 9
    FliteTutor is currently merely a concept for an interactive training enhancement to the free flight simulator FlightGear, the purpose will be to provide basic tutorials within FlightGear about its general usage and also specific topics. (check homepage)
    Downloads: 0 This Week
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  • 10
    Clockwork Universe is a generic "distributed-virtual-universe" game development and hosting platform, biased towards adventure games (rather than e.g. 3D shooters). It's mainly an integration and service abstraction framework (without gfx., physics et
    Downloads: 0 This Week
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  • 11
    The Universe Simulator project's goal is to provide a set of libraries for simulating all known and understood physical phenomena.
    Downloads: 2 This Week
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  • 12
    A Free Radio Control Plane Simulator.
    Downloads: 0 This Week
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  • 13
    A Ruby library with a powerful, high-level, general artificial intelligence engine. Sample implementations include a chatterbox and a mud bot.
    Downloads: 0 This Week
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  • 14
    The Vehicle Maneuver Simulator lets you simulate the maneuvering of simple and complex vehicles with different numbers of wheels, axles and joints.
    Downloads: 0 This Week
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  • 15
    An open-source pinball simulator for UNIX and UNIX-like platforms with realistic physics, customizable rendering support, and user-generated tables.
    Downloads: 0 This Week
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  • 16

    SimKit

    The Objective-C Interactive Simulation Abstraction Layer

    SimKit(because GameKit was taken) is designed to allow quick and easy cross platform abstraction away from platform dependant drawing and physics libraries. The APIs provide a generic way to make common calls for drawing, animating, and otherwise manipulating 3D entities, as well as shading and texture information.
    Downloads: 0 This Week
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