Search Results for "interactive physics simulator"

Showing 269 open source projects for "interactive physics simulator"

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  • 1
    MuJoCo

    MuJoCo

    Multi-Joint dynamics with Contact. A general purpose physics simulator

    ...MuJoCo’s core architecture is performance-tuned and utilizes preallocated data structures created through an XML-based compiler. The platform includes built-in interactive visualization using OpenGL and a native graphical interface for analyzing and testing simulations. Additionally, it offers extensive utility functions for physics computation, Python bindings for developers, and a Unity plug-in to enable integration with game engines and visualization tools.
    Downloads: 15 This Week
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  • 2
    Habitat-Sim

    Habitat-Sim

    A flexible, high-performance 3D simulator for Embodied AI research

    Habitat-Sim is a high-performance 3D simulator for embodied AI research, designed to run photorealistic indoor environments at thousands of frames per second. It offers GPU-accelerated rendering and a flexible sensor suite—RGB, depth, semantic segmentation, and more—so agents can perceive and act in realistic scenes. The engine is written in C++ with Python bindings and integrates physics, navigation meshes, and shortest-path planners to support tasks like point-goal navigation, rearrangement, and interactive manipulation. ...
    Downloads: 0 This Week
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  • 3
    2D-Physics

    2D-Physics

    2D physics simulation with circle collision detection using C++.

    2DPhysics is a real-time physics simulation engine built with C++ and OpenGL for gravitational and electric field simulations. Features include accurate gravitational and electric force calculations, real-time collision detection, and an interactive ImGui interface. Users can create circles with customizable mass, radius, and charge properties, then observe interactions with configurable fields.
    Downloads: 0 This Week
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  • 4
    Menagerie

    Menagerie

    A collection of high-quality models for the MuJoCo physics engine

    ...The collection spans a wide range of categories including robotic arms, humanoids, quadrupeds, mobile manipulators, drones, and biomechanical systems. Users can access models directly via the robot_descriptions Python package or by cloning the repository for use in interactive MuJoCo simulations.
    Downloads: 3 This Week
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  • 5
    Ion Beam Simulator
    Library for ion optics, plasma extraction and space charge dominated ion beam transport.
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    Downloads: 19 This Week
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  • 6
    JSBSim

    JSBSim

    An open source flight dynamics & control software library

    JSBSim is a multi-platform, general purpose object-oriented Flight Dynamics Model (FDM) written in C++. The FDM is essentially the physics & math model that defines the movement of an aircraft, rocket, etc., under the forces and moments applied to it using the various control mechanisms and from the forces of nature. JSBSim can be run in a standalone batch mode flight simulator (no graphical displays a.k.a. console mode) for testing and study, or integrated with the Unreal engine, FlightGear and many other simulation environments.
    Downloads: 7 This Week
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  • 7
    serve-sim

    serve-sim

    The `npx serve` of Apple Simulators

    serve-sim is a developer tool for hosting Apple Simulators through a local or network-accessible web interface. It is described as the npx serve equivalent for Apple Simulators, allowing users to preview and control a simulator from a browser. The tool is especially useful for AI coding agents such as Codex, Cursor, and Claude Desktop because they can interact with a simulator through browser-driven workflows. It can run locally, over a LAN, or through a remote Mac with tunneling. The web UI...
    Downloads: 0 This Week
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  • 8
    Planck.js

    Planck.js

    2D JavaScript Physics Engine

    Planck.js is a JavaScript rewrite/port of the physics engine Box2D, designed to provide 2D rigid-body physics simulation usable directly in web contexts or any JavaScript environment. By offering collision detection, rigid-body dynamics, joints, and simulation capabilities, Planck.js makes it possible for developers to build physically realistic 2D games, simulations, or visualizations in browsers or Node.js without relying on native code. Its API mirrors Box2D’s concepts — bodies, fixtures,...
    Downloads: 0 This Week
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  • 9
    Sandspiel

    Sandspiel

    Creative cellular automata browser game

    Sandspiel is an interactive, browser-based cellular automata simulation game that allows users to experiment with physics-like behaviors using simple elements such as sand, water, fire, and plant matter. Built with Rust compiled to WebAssembly and rendered using WebGL, it achieves high-performance simulation directly in the browser without requiring installation.
    Downloads: 8 This Week
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  • 10
    Rigs of Rods 0.4+

    Rigs of Rods 0.4+

    Soft-body physics simulator

    Rigs of Rods is a free/libre soft-body physics simulator mainly targeted at simulating vehicle physics. The soft-body physics system is based on mass-spring-damper theory. This is a mirror of the Rigs of Rods GitHub repository: https://github.com/RigsOfRods/rigs-of-rods The old SourceForge project can be found here: https://sourceforge.net/projects/rigsofrods/
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    Downloads: 8,359 This Week
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  • 11
    Morphicons

    Morphicons

    Universal morphing for stroke-based icons

    ...It mathematically aligns icon geometry so rotations and shape transitions can emerge automatically without hand-authored animation pairs. The library supports popular icon sources such as Lucide, Tabler, Heroicons, Iconoir, and custom SVG paths. Spring physics provide natural motion, while controlled progress can be used for gestures, scrolling, or other interactive animations. Integrations are available for React, Vue, Svelte, React Native, web components, and other web workflows. It also emphasizes accessibility, server-side rendering, reduced-motion handling, small bundle size, and zero runtime dependencies.
    Downloads: 17 This Week
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  • 12
    S&box

    S&box

    s&box is a modern game engine, built on Valve's Source 2

    S&box is the open-source codebase for s&box, a next-generation sandbox game development platform from the creators of Garry’s Mod that blends modding freedom with modern tooling and performance. Built on a cutting-edge game engine, s&box allows creators to prototype, build, and share interactive game modes, tools, and environments using C#, JavaScript, and visual scripting, promoting accessible content creation for developers of varying skill levels. The platform emphasizes multiplayer and community experiences, giving creators direct control over networking, physics, rendering, and audio without needing to build those systems from scratch. ...
    Downloads: 42 This Week
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  • 13
    VectorizedMultiAgentSimulator (VMAS)

    VectorizedMultiAgentSimulator (VMAS)

    VMAS is a vectorized differentiable simulator

    VectorizedMultiAgentSimulator is a high-performance, vectorized simulator for multi-agent systems, focusing on large-scale agent interactions in shared environments. It is designed for research in multi-agent reinforcement learning, robotics, and autonomous systems where thousands of agents need to be simulated efficiently.
    Downloads: 0 This Week
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  • 14
    LAMMPS

    LAMMPS

    Public development project of the LAMMPS MD software package

    LAMMPS is a large-scale classical molecular dynamics simulator for modeling atoms, molecules, coarse-grained particles, and other particle-based systems. It is designed for high-performance computing and can run efficiently on desktops, clusters, and supercomputers. The software is widely used in materials science, chemistry, physics, nanotechnology, soft matter, and computational engineering.
    Downloads: 60 This Week
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  • 15
    Digital-Logic-Sim

    Digital-Logic-Sim

    A minimalistic digital logic simulator

    Digital-Logic-Sim is an interactive simulation tool designed to help users understand digital logic circuits through a visual and hands-on environment. It allows users to build circuits using basic logic gates such as AND, OR, and NOT, and observe how signals propagate through the system in real time. The project emphasizes education, making it easier for beginners to grasp concepts like binary logic, combinational circuits, and signal flow. It provides a visual interface where components...
    Downloads: 33 This Week
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  • 16
    dm_control

    dm_control

    DeepMind's software stack for physics-based simulation

    DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo. DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo physics. The MuJoCo Python bindings support three different OpenGL rendering backends: EGL (headless, hardware-accelerated), GLFW (windowed, hardware-accelerated), and OSMesa (purely software-based). At least one of these three backends must be available in order render...
    Downloads: 0 This Week
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  • 17
    force-graph

    force-graph

    Force-directed graph rendered on HTML5 canvas

    Force Graph is a JavaScript component for rendering interactive force-directed graphs on an HTML5 canvas. It uses d3-force as its physics engine to calculate node positions through iterative simulation. Developers can load graph structures containing nodes and links and update the data dynamically. Users can zoom, pan, drag nodes, and interact with nodes or links through hover and click events.
    Downloads: 0 This Week
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  • 18
    WaterLily.jl

    WaterLily.jl

    Fast and simple fluid simulator in Julia

    WaterLily.jl is a fluid dynamics simulation package in Julia that uses lattice Boltzmann methods (LBM) to simulate incompressible flows and fluid-structure interactions in two dimensions. It is designed for easy use and rapid prototyping of physical systems involving particles, obstacles, and hydrodynamic forces. The package is well-suited for educational purposes, computational physics research, and lightweight fluid simulations.
    Downloads: 0 This Week
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  • 19
    SymPy

    SymPy

    A computer algebra system written in pure Python

    SymPy is an open source Python library for symbolic mathematics. Its goal is to become a full-featured computer algebra system (CAS) while maintaining the simplicity of its code. Written entirely in Python, SymPy is easy to use, comprehensible and easily extensible. It’s also very lightweight as it solely depends on mpmath, a pure Python library for arbitrary floating point arithmetic. SymPy has participated in every Google Summer of Code since 2007 and because of this has continuously...
    Downloads: 23 This Week
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  • 20
    Trial

    Trial

    A modular Common Lisp game engine

    Trial is a real-time, 3D game engine written in Common Lisp, offering a modern and modular approach to game development using the expressive power of Lisp. Built on top of the cepl graphics framework, Trial combines live-coding capabilities with powerful abstractions for building simulations, scenes, and interactive applications. It emphasizes flexibility, clarity, and developer control, making it an appealing choice for experimental games, visualizations, and research projects that benefit...
    Downloads: 9 This Week
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  • 21
    LÖVR

    LÖVR

    Lua Virtual Reality engine

    ...The framework is tiny, fast, open-source, and supports lots of different platforms and devices. Runs on Windows, Mac, Linux, Android, WebXR. Supports Vive/Index, Oculus Rift/Quest, Pico, Windows MR, and has a VR simulator. Simple VR scenes can be created in just a few lines of Lua. Writen in C99 and scripted with LuaJIT, includes optimized single-pass stereo rendering. Out of the box you get fast stereo rendering, VR controllers, hand tracking, haptics, spatial audio, 3D physics, PBR materials, SDF fonts, multiplayer, and more. The entire engine is 1MB and runs on LuaJIT, the fastest JIT compiler round these parts. ...
    Downloads: 1 This Week
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  • 22
    PlayCanvas Engine

    PlayCanvas Engine

    Fast and lightweight JavaScript game engine built on WebGL and glTF

    PlayCanvas is an open-source game engine. It uses HTML5 and WebGL to run games and other interactive 3D content in any mobile or desktop browser. PlayCanvas is used by leading companies in video games, advertising and visualization such as Animech, Arm, BMW, Disney, Facebook, Famobi, Funday Factory, IGT, King, Miniclip, Leapfrog, Mojiworks, Mozilla, Nickelodeon, Nordeus, NOWWA, PikPok, PlaySide Studios, Polaris, Product Madness, Samsung, Snap, Spry Fox, Zeptolab, Zynga. The PlayCanvas Engine...
    Downloads: 53 This Week
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  • 23
    FlightGear - Flight Simulator

    FlightGear - Flight Simulator

    FlightGear Flight Simulator: free open-source multiplatform flight sim

    Founded in 1997, FlightGear is developed by a worldwide group of volunteers, brought together by a shared ambition to create the most realistic flight simulator possible that is free to use, modify and distribute. FlightGear is used all over the world by desktop flight simulator enthusiasts, for research in universities and for interactive exhibits in museums. FlightGear features more than 400 aircraft, a worldwide scenery database, a multi-player environment, detailed sky modelling, a flexible and open aircraft modelling system, varied networking options, multiple display support, a powerful scripting language and an open architecture. ...
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    Downloads: 2,317 This Week
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  • 24
    image-blaster

    image-blaster

    An image-to-world skillset for Claude

    ...The project is designed to accelerate early-stage 3D work by producing usable assets from visual references in just a few guided steps. It can generate dynamic object models, static environment captures, ambient loops, and object-specific physics sounds. The resulting assets can be used in game engines, 3D tools, and web-based graphics projects. image-blaster is best understood as an experimental agent workflow for quickly jumpstarting interactive worlds rather than a full 3D authoring suite.
    Downloads: 20 This Week
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  • 25
    MuJoCo Playground

    MuJoCo Playground

    An open source library for GPU-accelerated robot learning

    MuJoCo Playground, developed by Google DeepMind, is a GPU-accelerated suite of simulation environments for robot learning and sim-to-real research, built on top of MuJoCo MJX. It unifies a range of control, locomotion, and manipulation tasks into a consistent and scalable framework optimized for JAX and Warp backends. The project includes classic control benchmarks from dm_control, advanced quadruped and bipedal locomotion systems, and dexterous as well as non-prehensile manipulation setups....
    Downloads: 0 This Week
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