Showing 3 open source projects for "self-extracing"

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  • 1

    Reactor Breeder

    A Genetic Algorithm for Reactors in StarMade

    ...One of the more unique aspects of the game is that ship power management is not as simple as filling a cube with power generation blocks. This mechanism leads to difficulties in getting maximal power generation out of such reactors. This program rectifies this issue by using a self-organizing variant of brute force search. Much of the search space is pruned early on by a user-selectable fitness function. Within a few epochs, reactor output quickly converges to several sub-optimal, yet high-output reactors. Given enough time, the idea is that the optimal reactor configuration will be yielded.
    Downloads: 0 This Week
    Last Update:
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  • 2
    A self-contained, fully configurable Java "game" to simulate multi-species evolution. Design species by optionally specifying every attribute; modify any or all environmental settings; let them loose to eat, fight, procreate, die, and Evolve!
    Downloads: 0 This Week
    Last Update:
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  • 3
    Crowdfarming Database and Simulator

    Crowdfarming Database and Simulator

    To log/share/analyze/optimize/simulate garden activity

    ...It is allowed to enter and share mock farming data, as long as it's tagged as being fantasy, to exclude it from the analyses. Things like dietary information, tiredness and bio-constructions will be included as well, to improve optimizations of a garden design with (partial) self-sufficiency in mind. The UI will resemble a garden, and can switch to simplified views.
    Downloads: 0 This Week
    Last Update:
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