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OpenAvionics is a hardware/software projet to design low cost instrumentation (air/attitude, navigation, voice, engine) for light and ultra light aircrafts. The display part of the project may be used in aircraft simulation projects.
Tools using the s3pi library and other related works
sims3tools provides a set of tools for the Sims3 modder, based around the s3pi library. It includes:
a package editor (s3pe), which allows most useful resources to be edited;
an Object / CAS Part cloner (s3oc) for creating a base for modifications;
a sims3pack packer/unpacker (s3su), which simplifies handling the content of these files;
a string table editor (s3se) for allowing string table resources to be efficiently edited;
plus a number of additional utilities.
Note...
GWIC (Gynoid World Interactive Constructor) is a sandbox environment where you can freely create, edit and play with complex worlds contains almost unlimited terrain space, static, dynamic and physics objects, and unlimited count of actors, like a script-driven physical gynoid models. Or anything you can imagine!
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GLUI is a GLUT-based C++ user interface library which provides controls such as buttons, checkboxes, radio buttons, and spinners to OpenGL applications. It is window-system independent, using GLUT or FreeGLUT.
The goal of spacesim is simulation of a battles in free space. Unlike other such games, spacesim models management of the ship from the point of view of the captain, instead of the pilot. It allows management of the ship of several players at one time.
The SquadX Turn-Based Engine is a game engine for aiding the development of tactical turn-based combat simulations (like the XCOM(tm) series). The project is being developed in C++, using OpenGL, GLUT, and SDL. It will have versions in Linux and Windows.