Showing 10 open source projects for "platform game"

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  • 1
    TORCS - The Open Racing Car Simulator
    TORCS, The Open Racing Car Simulator is a highly portable multi platform car racing simulation. It is used as ordinary car racing game, as AI racing game and as research platform. It runs on Linux (x86, AMD64, ARM and PPC), FreeBSD, OpenSolaris and Windows.
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    Downloads: 628 This Week
    Last Update:
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  • 2
    MetalManGames

    MetalManGames

    3rd Party Video Games Developer: MetalManGames, titles of games

    A project of various and continuous cross-platform video game titles developed by; 3rd Party Video Games Developer: MetalManGames. The oldest cross-platform games have been removed along with Android, due to updates needed, and currently can not find the time at this moment. So far have included ; ''Undead Shotgun Reloaded'' Linux 64-bit version, needs SDL2 Installed, and download packs; 1- 3, and extract them to the ''lib'' folder, see; readme.txt for more details. ...
    Downloads: 0 This Week
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  • 3
    FreeBMP aims at becoming a cross-platform reimplementation of the classic Software 2000 game "Bundesliga Manager Professional" (aka "The Manager" in English). Visit the FreeBMP project homepage (http://freebmp.sourceforge.net/) for more informati
    Downloads: 7 This Week
    Last Update:
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  • 4
    wxSand Portable

    wxSand Portable

    wxSand Portable is a sand physics simulation game, made portable.

    wxSand Portable is based on wxSand (a creation of Owen Piette, written in C/C++). It has been formatted to fhe specifications of the PortableApps.com platform, designed to run on portable media.
    Downloads: 0 This Week
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  • 5
    Forgotten Dream - audio version (russian language) Simple cross platform audio game. It's an experiment, attempt to find alternative approach to create virtual reality. libxml + libSDL + C
    Downloads: 0 This Week
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  • 6
    Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
    Downloads: 0 This Week
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  • 7
    A simple yet addictive platform-based arcade game. Based loosely on the excellent Super Smash Bros. line from Nintendo.
    Downloads: 0 This Week
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  • 8
    Clockwork Universe is a generic "distributed-virtual-universe" game development and hosting platform, biased towards adventure games (rather than e.g. 3D shooters). It's mainly an integration and service abstraction framework (without gfx., physics et
    Downloads: 0 This Week
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  • 9
    Pius is a an easy to use, configurable, cross-platform dance game simulator. Pius is NOT endorsed by or affiliated with Andamiro Co, Ltd, Konami, or any other corporation.
    Downloads: 0 This Week
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  • 10

    SimKit

    The Objective-C Interactive Simulation Abstraction Layer

    SimKit(because GameKit was taken) is designed to allow quick and easy cross platform abstraction away from platform dependant drawing and physics libraries. The APIs provide a generic way to make common calls for drawing, animating, and otherwise manipulating 3D entities, as well as shading and texture information.
    Downloads: 0 This Week
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