Showing 20 open source projects for "macos linux os"

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  • 1
    Speed Dreams : an Open Motorsport Sim
    2025 UPDATE: we have finally moved to Git! https://forge.a-lec.org/speed-dreams/speed-dreams-code/ This SourceForge project will be kept as a read-only archive and will be eventually removed! Speed Dreams is a Motorsport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism. Initially forked from TORCS, it has now reached a clearly higher realism level in visual and physics simulation, thanks to its active development team and...
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    Downloads: 453 This Week
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  • 2
    A clone of Sim City ported to a variety of handhelds.
    Downloads: 2 This Week
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  • 3
    robotfindskitten

    robotfindskitten

    robotfindskitten: a Zen simulation

    This project has been moved to Codeberg (https://codeberg.org/robotfindskitten/robotfindskitten). No new releases are being released on Sourceforge.
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    Downloads: 2 This Week
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  • 4
    Vega Strike is a 3d OpenGL Action Space Sim for Win/Lin/Mac allowing players to trade, bounty hunt, or explore in a vast universe. Active development is now on https://github.com/vegastrike and on http://www.vega-strike.org Vega Strike is mod ready and network playable.
    Downloads: 8 This Week
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  • 5
    OpenCity is another 3D city simulator. You can build residential, commercial and industrial zones then supply them with necessary goods and watch them grow up. Version 0.0.6stable is now available for download. Any feature request/bug report is welcome
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    Downloads: 30 This Week
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  • 6
    Noble Ape Simulation
    Simulates a biologically diverse tropical island, and the ape inhabitants cognitive processes. For MacOS X, iPad, Windows and Linux. Features a non-polygonal graphics engine and a command-line version
    Downloads: 0 This Week
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  • 7
    Downloads: 0 This Week
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  • 8
    ZASM is a 2 pass assembler for Zilog's 8-bit CPU Z80. Supported platforms: Unix-style OS, e.g. MacOS X, Linux, BSD. Special support for ZX Spectrum emulator file formats. Binary or intel hex file output.
    Downloads: 6 This Week
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  • 9
    Iridescence is a hovercraft simulation with graphics in the spirit of the playstation game, frequency, and with some harkening back to spectre and bzflag.
    Downloads: 0 This Week
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  • 10
    A game in which players program and design robots to battle with each other. Based on the original Mac game by David Harris and Lucas Dixon.
    Downloads: 0 This Week
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  • 11
    The OS X Game Patch Repository is a project to port open source games and game libraries to Mac OS X. Detailed instructions and patches are included, and contributions are welcome.
    Downloads: 0 This Week
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  • 12
    GUI IDE for developing games with the Stratagus engine.
    Downloads: 0 This Week
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  • 13
    FliteTutor is currently merely a concept for an interactive training enhancement to the free flight simulator FlightGear, the purpose will be to provide basic tutorials within FlightGear about its general usage and also specific topics. (check homepage)
    Downloads: 0 This Week
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  • 14
    This game attempts to recreate the sport in a computer. For starters, we'll come up with a 2D sprite based game, but that may eventually change towards a fully featured 3D game with advanced AI, etc.
    Downloads: 0 This Week
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  • 15
    Build transit systems, make profits, and take over the competition in this real time strategy-simulation game. NOTE: This project is at a very early stage and at the moment is not playable.
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    Downloads: 0 This Week
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  • 16
    Become the leader of the Gerbils, Mice, or other creatures in a race to hoard nuts, build towns, and have fun! Watch out for Foxes, Hawks, and other nasty creatures. Get help from rolling Armadillos, stinking Skunks and many other creatures.
    Downloads: 0 This Week
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  • 17
    RTS game engine contributions to Stratagus. RPG mode, first-person mode, underground areas and more are planned. A distribution of Stratagus with the contributions compiled in will also be released here.
    Downloads: 0 This Week
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  • 18
    SSF aims at providing an easy to use and efficient framework for physics sim & visuals in small scientific simulations in real-time, as well as games, which are inherently real-time applications.
    Downloads: 0 This Week
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  • 19
    bEngine is an open source OpenGL-based multiplatform graphics engine.
    Downloads: 0 This Week
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  • 20

    SimKit

    The Objective-C Interactive Simulation Abstraction Layer

    SimKit(because GameKit was taken) is designed to allow quick and easy cross platform abstraction away from platform dependant drawing and physics libraries. The APIs provide a generic way to make common calls for drawing, animating, and otherwise manipulating 3D entities, as well as shading and texture information.
    Downloads: 0 This Week
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