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2025 UPDATE: we have finally moved to Git!
https://forge.a-lec.org/speed-dreams/speed-dreams-code/
This SourceForge project will be kept as a read-only archive and will be eventually removed!
Speed Dreams is a Motorsport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism. Initially forked from TORCS, it has now reached a clearly higher realism level in visual and physics simulation, thanks to its active development team and...
In 1997, Peter A. Peterson II held a contest for his now-defunct Nerth Pork magazine. The goal: come up with the best piece of art entitled "robotfindskitten". Leonard Richardson submitted the winning (read: only) entry, a Zen Simulation.
YES! A new multiplayer game! For an ancient OS that these days never sees more than one person logged in at a time. Written In C. Deliberately using non-portable code. Sockets are for losers. VMS Mailboxes is where it's at.
The current source code repository is SVN here on sourceforge. Because of the limited options for OpenVMS, I'm currently using jsvn (java) which works fine but requires some manual setup.
Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
ZASM is a 2 pass assembler for Zilog's 8-bit CPU Z80.
Supported platforms: Unix-style OS, e.g. MacOS X, Linux, BSD.
Special support for ZX Spectrum emulator file formats.
Binary or intel hex file output.
The OS X Game Patch Repository is a project to port open source games and game libraries to Mac OS X. Detailed instructions and patches are included, and contributions are welcome.