Showing 63 open source projects for "visual c++ source code"

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  • 1
    OpenRCT2

    OpenRCT2

    An open source re-implementation of RollerCoaster Tycoon 2

    Open source re-implementation of RollerCoaster Tycoon 2. An open-source re-implementation of RollerCoaster Tycoon 2, a construction and management simulation video game that simulates amusement park management. Chat takes place on Discord. You will need to create a Discord account if you don't yet have one. If you want to help make the game, join the developer channel.OpenRCT2 is an open-source re-implementation of RollerCoaster Tycoon 2 (RCT2). The gameplay revolves around building and...
    Downloads: 13 This Week
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  • 2
    Speed Dreams : an Open Motorsport Sim
    ...It mainly aims to implement exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player, while constantly pushing forward visual and physics realism. It is also intended for any research, study or teaching activity, around physics and AI, thanks to its GPL V2+ license, and the clear and modular architecture of its C/C++ code base.
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    Downloads: 230 This Week
    Last Update:
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  • 3
    Kirstens Viewers

    Kirstens Viewers

    Opensource Created Custom Viewers For Virtual Worlds like SecondLife.

    Kirsten’s Viewer is a fast, modern Third‑Party Viewer (TPV) for Second Life, registered under the official TPV directory. It’s built for creators, photographers, and advanced users who want a clean, modern viewer with a focus on high performance on high end PC's Anaglyph 3D Mode , OpenCL‑based Visual Effects, Aggressive Optimisation, vcpkg + PowerShell One‑Click Build Automation, Highly Tuned Graphics Path , Many Other Cutting‑Edge Features — ongoing experimental work, performance...
    Downloads: 28 This Week
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  • 4
    spdrs60 - Digital Model Train Signal Box

    spdrs60 - Digital Model Train Signal Box

    Graphical SRCP locking table client

    spdrs60 is a graphical SRCP client to comfortably control a digital model railway. Visual appearance and usage comply to the original SpDrS60 German Federal Railway company locking table. A SRCP server (e.g. erddcd or srcpd) is needed as a hardware link. In cooperation with train controller dtcltiny (http://dtcltiny.sourceforge.net/) spdrs60 provides support for train automation.
    Downloads: 5 This Week
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  • 5
    Bullet Physics SDK

    Bullet Physics SDK

    Real-time collision detection and multi-physics simulation for VR

    This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. We are developing a new differentiable simulator for robotics learning, called Tiny Differentiable Simulator, or TDS. The simulator allows for hybrid simulation with neural networks.
    Downloads: 5 This Week
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  • 6
    AirSim

    AirSim

    A simulator for drones, cars and more, built on Unreal Engine

    AirSim is an open-source, cross platform simulator for drones, cars and more vehicles, built on Unreal Engine with an experimental Unity release in the works. It supports software-in-the-loop simulation with popular flight controllers such as PX4 & ArduPilot and hardware-in-loop with PX4 for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped into any Unreal environment. AirSim's development is oriented towards the goal of creating a...
    Downloads: 35 This Week
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  • 7
    Visual Pinball
    THIS SVN REPO IS NOW OUTDATED, PLEASE USE THE GITHUB LINK ABOVE! Visual Pinball - Project started by Randy Davis, continued by the Visual Pinball development team and contributors from the source that was released under the 'old MAME license' (no commercial use) in February 2010.
    Downloads: 34 This Week
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  • 8
    DTL

    DTL

    Dungeon free resources (terrain & roguelike generation)

    Dungeon free resources (terrain & roguelike generation).
    Downloads: 0 This Week
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  • 9
    open-dis

    open-dis

    Open-DIS implements the IEEE DIS protocol in multiple languages.

    An open source implementation of the Distributed Interactive Simulation (IEEE-1278) standard in C++, C-Sharp, Objective-C, Java, Javascript and XML. Example applications including sending and receiving native DIS traffic, X-Plane plugin, and WebSocket/Javascript/WebGL applications. See the individual code directories for each package of interest.
    Downloads: 5 This Week
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  • 10

    Privileges#

    This is a hacking style game set in the early '80s

    ...I'm looking for people who would like to help with this project. I have started coding some of this already and is about 3% - 5% complete. You can download the source code I uploaded it all as a zip file in the download section. It has the game files needed to run the game. Go here if you just want the CPP file or like to view the code: https://github.com/jwlickliter/privileges.git Right now the file for download will run on android with use of an ide. I recommend cppdroid. Its free on google play and has a really good console.
    Downloads: 2 This Week
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  • 11

    Vegastrike evolved

    evolution for vegastrike SpaceSim/Combat/Trade game

    Vegastrike is an old open source game , cool but unfinished . And while there is still a community , the project is in orbit in a kinda space cimetery . The game can run under Windows,Linux ,Mac . BUT : It is complicated to work with the original SVN repositery , while the admins aren't reactive . So i decided to create that hub , with a trunk based upon the 0.5.1rc1 of Vegastrike . Let's Vegastrike be evolved , with new goals : _Dynamic Market system , better AI , mission and...
    Downloads: 0 This Week
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  • 12
    Robocup MSL is the mid sized league of robocup www.robocup.org. This site has been assembled to assist in sharing Robocup MSL resources for whichever teams wish to do so. Team Leaders please contact an admin to post your code.
    Downloads: 0 This Week
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  • 13
    Rubik's_cube_3x3x3_Simulator

    Rubik's_cube_3x3x3_Simulator

    Rubik's Cube 3x3x3 Algorithms Simulator

    This is a Rubik's Cube, 3x3x3 size, simulator. It simulates Standard and WCA command algorithms, and show the movements using OpenGl. It is completely coded using Qt Creator. In version 1.3.0 several improvements were implemented. Now the layers can move alone, in pairs or all simultaneously, so simulating the actual movement. Note: The source code is included in installer.
    Downloads: 1 This Week
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  • 14
    Simutrans Iron Bite
    ...A secondary goal is to translate the remaing German in the source code to English.
    Downloads: 1 This Week
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  • 15

    Advanced Tactical Wasteland

    Advanced Wasteland mission using ACE for Arma II

    Advanced Tactical Wasteland is a mission for ArmA II that incorporates ACE mod into the 404games.co.uk Wasteland version. The main code development is being done on Github. https://github.com/KRDucky/Advanced-Tactical-Wasteland
    Downloads: 0 This Week
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  • 16
    ssnake
    Ssnake (Simple snake) - simple open-source 2D game, written in C++11. The project was written in a hurry and do not pretend to be perfect. Builds, tools: https://sourceforge.net/projects/ssnake/files/ Source code: https://github.com/rescr1pt/ssnake/ --- Copyright (C) 2012 Egorov Oleg (rescr1pt@ya.ru) https://github.com/rescr1pt/ssnake/blob/master/COPYING
    Downloads: 0 This Week
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  • 17
    A ship gun ballistic dynamics model. Prototype possibly for inclusion as a class in a sea warfare game. Development of the project will include visual representation of shell trajectory, editing of shell / gun characteristics.
    Downloads: 0 This Week
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  • 18
    QtCritters

    QtCritters

    Simple Qt/C++ Project for learning simulation programming.

    QtCritters is a simple critter simulation in C++ using Qt, currently under development. The goal of this project is to simulate a simple ecology of various kinds of animals, and to make the source easy to understand and modify. Still very very alpha...
    Downloads: 1 This Week
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  • 19
    Mofi manages virtual rooms in which users interact like in the real world. The virtual world is displayed directly in the browser window. Client: Flash / Server: C++
    Downloads: 0 This Week
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  • 20
    ZASM is a 2 pass assembler for Zilog's 8-bit CPU Z80. Supported platforms: Unix-style OS, e.g. MacOS X, Linux, BSD. Special support for ZX Spectrum emulator file formats. Binary or intel hex file output.
    Downloads: 5 This Week
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  • 21
    This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
    Downloads: 0 This Week
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  • 22
    HyperNoids is a simple retro shoot-em up. It's written in C/C++ with the allegro game programming library. For windows and linux, although the Windows port is less stable.
    Downloads: 0 This Week
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  • 23
    The Day 0
    The Day 0 is (yet) minimal FPS, and will include networking feature and a RTS mode. We use the irrlicht demo as a basis for implementing some new features. So, don't be surprised if you doesn't see any graphical change in the release :-)
    Downloads: 0 This Week
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  • 24
    Boids, developed by Craig Reynolds (http://www.red3d.com/cwr/) in 1986, is an artificial life program, simulating the flocking behaviour of birds. This demo implements the pseudo code found here: http://www.kfish.org/boids/pseudocode.html
    Downloads: 0 This Week
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  • 25
    A shareware game called begin was released in 1984: a tactical starship game with a good AI and fair rules (the computer had no advantage) I've hacked assembly code to make it a multiplayer game, so that folk can challenge each other rather than the AI.
    Downloads: 0 This Week
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