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SpeedSim is an OGame (ogame.org) combat simulator. It has lots of additional features like BestWorst-Case calculation, multiple simulations, it supports skinning and other useful things. This is also the project page of QtSim (SpeedSim for Linux)
Automatic chooser of optimal fleet (with limits) for Ogame
A tool for Ogame browser game, performing advising the best selection of fleet to optimize {cost_of_production+looses+fuel used} under selected conditions, through smartly performing many simulations (multidimensional optimization).
Simulations engine is SpeedSim-like GNU Ogame Simulator, optimisation engine is the NOMAD project
Mofi manages virtual rooms in which users interact like in the real world. The virtual world is displayed directly in the browser window. Client: Flash / Server: C++
A virtual world browser based on Linden Labs' Second Life viewer. Modifications include OGRE rendering (supporting inworld 3D meshes) in addition to the original renderer, and a global avatar system.
...It is EXTREMELY fast. The only bug is that when you go to a website and type it in the url bar you have to type "http://www." It works with flash and java and many other browser features.