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SpeedSim is an OGame (ogame.org) combat simulator. It has lots of additional features like BestWorst-Case calculation, multiple simulations, it supports skinning and other useful things. This is also the project page of QtSim (SpeedSim for Linux)
Automatic chooser of optimal fleet (with limits) for ogame browser gam
Program performs multidimensional optimisation of {cost_of_production+looses+fuel used} under condition of 100% win probability(for given defender).
Simulations engine is SpeedSim-like GNU Ogame Simulator, Optimisation engine is the NOMAD project.
Limiting budget, ships available and setting ratios is
Sim4All is a battle & racks offline simulator for Ogame (a web-based game inspired in space conquest)
It's inspired in Speedsim, and even Sim4All is not so powerfull, it can perform some useful tasks for Ogamers, and it works on any platform (Java)!!
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JOBS - Java Ogame Battle Simulator - a (offline) battle simulator for the web-based strategy game ogame; features: fast (that is: about 2x faster than speedsim), written in java 1.4 (that is: quite platform independent), swing GUI (an ugly one though)