Showing 2 open source projects for "bcftools-windows"

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    vibrantbluedot

    Space + Planet Simulation in a voxel-like world

    This project's goal is to explore the use of voxels and abstract rendering methods to create an engine that could be used for exploration or simulation games. The expectation is that by taking shortcuts key areas of game rendering, we will be able to create large scale environments for players to explore and alter.
    Downloads: 0 This Week
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  • 2
    Game made for ICT245 Games Software Production
    Downloads: 0 This Week
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