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collection of illustrative programs:small games, simulators: C, Matlab
a collection of small and medium-sized simulation programs that I made explicitely for dydactic and/or documentation purposes. Browse the files, don't click on widnload because there are multiple zips!! All are related to rigidbody dynamics used to make vehicle simulators in the simplest way. Other types of programs may figure too: Snake or Tetris in C for showing the C programming style opted for the other, more specific programs.
Possibly this is a link for supplying material to some...
Simutrans Render Post-Procesor for Blender Artists
Allows blender artitst to create Simutrans ready images with only a few clicks, by automating tasks such as image composition, background color correction, and player color substitution.
This is intended to work with the rendering script created by Zeno for rendering Simutrans views in blender.
New customers can spin up VMs, build with AI, and query data at no cost.
Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
This software application lets user edit and render their road network from scratch. The users are not supposed to know anything about 3D modeling.
The network to be built can include roads, intersections, and terrain.
A 200+-story tower in fictional city Prism built for the Skyscraper Simulator (project at https://sourceforge.net/projects/skyscraper/).
You need to download some textures before the building will render properly. A full list is on the project website.
Video Tours at www.youtube.com/user/chiefbozssim
SuperRacing is a 3D racing game ,use ogre for render,and ode for dynamic system.openAL for Audio system. support Multiplayer,support drift,and Nitrous boost .
Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
The Day 0 is (yet) minimal FPS, and will include networking feature and a RTS mode. We use the irrlicht demo as a basis for implementing some new features. So, don't be surprised if you doesn't see any graphical change in the release :-)