Showing 26 open source projects for "port"

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  • 1
    Kelpie Flight Planner for Flightgear
    ...This Java based Gui flight planner uses the airport and navaid databases of the Flightgear, allowing the user to search for airports and navigation aids and plan flights between them. [Note: Requires Java 1.10 or above] This program is no longer being actively developed or supported. All future work is being undertaken on a port to Rust/Gtk at https://github.com/shartrec/kelpie-flight-planner. But is still in the very early stages.
    Downloads: 2 This Week
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  • 2
    Bullet Physics SDK

    Bullet Physics SDK

    Real-time collision detection and multi-physics simulation for VR

    This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. We are developing a new differentiable simulator for robotics learning, called Tiny Differentiable Simulator, or TDS. The simulator allows for hybrid simulation with neural networks. It allows different automatic differentiation backends, for forward and reverse mode gradients. TDS can be trained...
    Downloads: 13 This Week
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  • 3

    DRUGWAR64

    A C64 Port of Drugwar//e

    Drugwar/64 is a Commodore BASIC port of Drugwar//e, a recreation of a TI-BASIC game based off John E. Dell's 1984 PC game "DRUGWAR". You buy and sell "stuff", in "a city", while avoiding cops, muggers, and an unstable market. Original Project at: https://drugwar2e.sourceforge.io
    Downloads: 0 This Week
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  • 4
    DRUGWAR2e

    DRUGWAR2e

    The PC/TI-82 Classic Recreated In Applesoft BASIC.

    ...It is written in Applesoft BASIC and strives to be as close to the original as possible. TI-BASIC is very similar to Applesoft BASIC, but not enough that I could port it directly. Instead it will serve as a guide, allowing me to duplicate subroutines and game logic the same way.
    Downloads: 0 This Week
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  • 5
    hatire

    hatire

    Head Arduino Tracker Plugins for FaceTrackNoIR

    Use Arduino IMU to track head movements. Interface using serial port connection.
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    Downloads: 4 This Week
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  • 6
    An ActionScript 3 port of Walaber's JelloPhysics.
    Downloads: 0 This Week
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  • 7
    A Java port of the Palm game Space Trader. This port is based upon the C# port at Space Trader for Windows. Recent improvements are being made to enhance it into a full-window application, under a new branch of development. Consult the wiki for info.
    Downloads: 0 This Week
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  • 8
    A port of OpenTTD for Palm's WebOS.
    Downloads: 0 This Week
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  • 9
    Port of Astrolog and/or Astrolog32 to Java. Astrolog is a free astrology software program since 1991. Astrolog can create horoscopes, natal charts, and calculate current planetary positions in sidereal, traditional, and heliocentric formats.
    Downloads: 0 This Week
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  • 10
    Flash ActionScript 3.0 port of Erin Catto's 2D Physics library Box2D.
    Downloads: 7 This Week
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  • 11
    HyperNoids is a simple retro shoot-em up. It's written in C/C++ with the allegro game programming library. For windows and linux, although the Windows port is less stable.
    Downloads: 0 This Week
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  • 12
    This project is a port to MS Fligh Simulator X of an existing aircraft software model of the famous fighter F-104 G "Starfighter". In the same time is also an upgrading of the software to the Italian F104 "S" aka "SuperStarfighter" version.
    Downloads: 0 This Week
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  • 13
    JOODE, the Java Object Orientated Dynamics Engine. This project is a port of the popular open source physics engine ODE. see http://www.javagaming.org/forums/index.php?board=11.0
    Downloads: 0 This Week
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  • 14
    A python port of the OpenSteer library, created by Craig W. Reynolds and maintained by an active community at opensteer.sourceforge.net The initial purpose of this port is to link to Python Ogre, hence the Vector3D class which is used in this port. Vecto
    Downloads: 0 This Week
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  • 15
    Space Trader for Windows. A port to C# (.NET) of the popular game for Palm.
    Downloads: 11 This Week
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  • 16
    This is a project to develop software for random quick pick for lottery game. Of course, no guarantee to win! Just for fun. There will be plan to port to following container 1. Google Desktop Gadget 2. Windows Java program
    Downloads: 0 This Week
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  • 17
    XnaHavok is a C# port of Havok for use within Xna. This is being actively worked on, so check back for new releases.
    Downloads: 0 This Week
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  • 18
    JavaScript Port of Box2D(http://www.box2d.org). jQuery version is now available at: http://kjam.org/post/105/ . Thanks KJ.
    Downloads: 0 This Week
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  • 19
    ODE# is a C# port of the popular open source physics engine. The intent is to create a complete port and remove all native code.
    Downloads: 0 This Week
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  • 20
    Zyps are small creatures with minds of their own. You can create dozens of Zyps, then decide how each will act. This project is deprecated in favor of the Ruby port: http://jay.mcgavren.com/zyps
    Downloads: 0 This Week
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  • 21
    SimpleDomino is a Server for a Programming Competition from Schoolinux and Linux-dubai.com for School Students. It uses TCP/IP for Communications. (It's base on Linux but can port to Windows) You can start your own Competition or Help us to develop this P
    Downloads: 0 This Week
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  • 22
    The OS X Game Patch Repository is a project to port open source games and game libraries to Mac OS X. Detailed instructions and patches are included, and contributions are welcome.
    Downloads: 0 This Week
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  • 23
    RubikSim is a 3D Rubik Cube Simulation, featuring mouse controlled cube rotation and manipulation using a virtual trackball model. RubikSim is written in C++ presently using MFC and OpenGL. A wxWindows port is planned.
    Downloads: 6 This Week
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  • 24
    World Foundry is a 3D level game engine and asset production pathway with over 170,000 lines of code. Originally a commercial product, now released under the GPL. Designed from the beginning to be cross-platform, runs on windows, working on linux port.
    Downloads: 0 This Week
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  • 25
    This is a Roller Coaster Tycoon port for the Sony PSP. It will be compatible with the PC Version. The port will use the same files as the PC version so you must own the game to use this port. ** Edit:** Sorry to everyone wanting this port... in another project i have hit a few hickups that until further notice come has killed this project. they are as follows; 1: due to the fact that the original game was written in assembly, it was running as fast as it could... i cant get code that optimized so it would be slower and 2: due to the psps having no memory management that makes things really tough for coders because you have to structure everything, that and with the way how things would have to work on the psp the 20mb of ram (for everything including the gpu)is really limiting. ...
    Downloads: 0 This Week
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