Showing 10 open source projects for "native"

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  • 1
    open-dis

    open-dis

    Open-DIS implements the IEEE DIS protocol in multiple languages.

    An open source implementation of the Distributed Interactive Simulation (IEEE-1278) standard in C++, C-Sharp, Objective-C, Java, Javascript and XML. Example applications including sending and receiving native DIS traffic, X-Plane plugin, and WebSocket/Javascript/WebGL applications. See the individual code directories for each package of interest. This project is inactive and has migrated to a GitHub project at https://github.com/open-dis
    Downloads: 0 This Week
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  • 2

    NongraphicalRTS

    An experimental strategy game made out of basic UI elements

    I originally made this just to practice UI building but I think eventually it will become a full-featured game. My vision is to create a strategy game entirely independent of sprites, backgrounds or any other graphics. To do this, I will represent units and buildings as symbols in a grid. The rest of the interface will consist of tabs, menus, text boxes, buttons, -typical UI elements.
    Downloads: 0 This Week
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  • 3
    FlightCraft3D

    FlightCraft3D

    realistic but simple flight simulator: exploration and casual landing

    ...Simply implemented, but with many interesting features. I plan to do also a non-GL version that displays whole 3D gfx with a procedure at whose end pixels are displayed with SDL, asciiart, of native Linux X11 graphics of native Win graphics. Ofc ourse OpenGL is very useful for displaying nice trees... . it's a single sourcefile program. USAGE: in any Linux/UNIX system (es.Ubuntu) download the zip and place it in your home directory; extract the zip. open a Terminal and navigate int the folder of the game;type this: "make";press ENTER; double-click the a.out
    Downloads: 0 This Week
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  • 4
    Jecology is a life simulator with many configurable options. It is developed in C++ and uses ncurses. It currently compiles for GNU Linux/Unix and Cygwin, but soon native MS Windows support will be added. It currently utilizes a command line interfac
    Downloads: 0 This Week
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  • 5
    JavaNect provides Java-based access to the OpenNI interfaces for piloting devices such as the Kinect. It uses JNA to communicate with the native libraries and drivers on all major platforms. JavaNect was designed for maximum performance.
    Downloads: 0 This Week
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  • 6
    ...CSM component to be used as corporation homepage user groups in the MMOPRG EVE-Online (www.eve-online.com) with EVE API integration, mining logs, charts, .... The component is fully native to Joomla! 1.5.
    Downloads: 0 This Week
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  • 7
    ODE# is a C# port of the popular open source physics engine. The intent is to create a complete port and remove all native code.
    Downloads: 0 This Week
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  • 8
    Prenzl!! is a desktop application and a screen saver running artistic cellular automata. The application is based on an Eclipse architecture and the rules can be in native. Our mission is to provide a viewer and an SDK for this kind of art, called CArt.
    Downloads: 0 This Week
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  • 9
    SIMud is a from-scratch LP mudlib that offers a heavy overhaul on physics and an emphasis on more real-world type situations and roleplaying than the traditional mud is capable of. It runs in native mode under the LDMud driver.
    Downloads: 0 This Week
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  • 10
    The Ovorp Game Engine is: Client/Server Networking, Object Management, Full Hardware Acceleration, Raytraced Collision Detection, Native C#/.Net Game Objects, Cross-Platform, Scalable from Pong to a MMPOG, MIT Licensed to encourage commercial development
    Downloads: 0 This Week
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