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Valhalla is a zero-player role-playing game in which the player has no direct control of the character, and only chooses a name and a class. The character just wandering around, fighting random enemies, trading NPCs and collecting items. Upon levelling, the character recieves some random new equipment and a few stat bonuses.
Save up to 91% with Spot VMs and get automatic sustained-use discounts. One free VM per month, plus $300 in credits.
Save on compute costs with Compute Engine. Reduce your batch jobs and workload bill 60-91% with Spot VMs. Compute Engine's committed use offers customers up to 70% savings through sustained use discounts. Plus, you get one free e2-micro VM monthly and $300 credit to start.
omron++ is a pixel AI game with up to four armies of pixels fighting each other. depending on their allegiance, vision range and 'mob size', they will form groups of pixels (called mobs) and go hunting together.
The project is now hosted on https://github.com/bk138/omronplusplus !
Provides a simple way for managing and automatically training your pupils on mybrute.com, labrute.fr, elbruto.es, and meinbrutalo.de. Opponents are loaded from the brute's arena and fights are done automatically in Your default web browser.
In the Middle Ages, A Captain Wanted to get a treasure from an island .. he kept searching for the map of the treasure, entering islands , fighting pirates , till he got the map , then followed the map till he got the treasure ..
Epsilon Fighter is a 2-D "vintage-style" top-down arcade game for all platforms. The game sets you as the leader of a fighter squadron in space, blasting your way through five levels of futuristic, space dog-fighting action.
An isometric game with C++ and SDL. Your beings should survive fighting with other beings, reproducting to make a massive attack and eating. But sometimes you will have to eat some of your own live beings so that others could stay alive, well it's life.
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An online 3D hand to hand combat game utilizing the Open Dynamics physics engine for full realism. Coupled with a custom move designer and an online ladder and ranking system, RagDoll Combat is the ultimate in head to head online fighting and competition
A space fighting game where you not only have to pilot a spaceship, but also to construct it by placing engines, lasers and armor in good places, according to laws of physics. Single- and multiplayer.
RealTimeBattle is a programming game, in which robots controlled by programs are fighting each other. The goal is to destroy the enemies, using the radar to examine the environment and the cannon to shoot.
A cross-platform networked game based on SDL/OpenGL and SDL_net about little cars racing, fighting with much action, fun, many game modes, also team play and many many more. View from the top but we plan the solution to be half 2D and half 3D(like GTA2)
Space Unlimted will be a Quake III-style space shooter, throwing the player into arenas, fighting in a tournament for his/her live, money and the chance to become the most famous arena fighter of all times.
Alfaws is a customizable, multi-user game engine. Every object, character, & room is programmed to respond to events. Players can customize their own event handlers, thus changing their fighting style or having their character behave as they would.
RoboTotal War is a war simulator that enables to the users in first step establishing war simulations as select robot teams and the maps that the robots fighting.
ASS is a project to implement an ELITE-style game with multiplayer capabilities,
realistic and physically correct movement in space, trading, lots of ships, planets, guilds, fighting, exploring, aliens, evolving technology... Everything...
Fast-paced multiplayer blade fighting 3D game allowing you to express your feelings on your opponents, using martial arts techniques and rapid gestures.