Search Results for "artificial intelligence fps game"

Showing 411 open source projects for "artificial intelligence fps game"

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  • 1
    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    ViZDoom allows developing AI bots that play Doom using only the visual information (the screen buffer). It is primarily intended for research in machine visual learning, and deep reinforcement learning, in particular. ViZDoom is based on ZDOOM, the most popular modern source-port of DOOM. This means compatibility with a huge range of tools and resources that can be used to create custom scenarios, availability of detailed documentation of the engine and tools and support of Doom community....
    Downloads: 1 This Week
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  • 2
    Frigate

    Frigate

    NVR with realtime local object detection for IP cameras

    Frigate - NVR With Realtime Object Detection for IP Cameras A complete and local NVR designed for Home Assistant with AI object detection. Uses OpenCV and Tensorflow to perform realtime object detection locally for IP cameras. Use of a Google Coral Accelerator is optional, but highly recommended. The Coral will outperform even the best CPUs and can process 100+ FPS with very little overhead.
    Downloads: 50 This Week
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  • 3
    LingBot-World

    LingBot-World

    Advancing Open-source World Models

    LingBot-World is an open-source, high-fidelity world simulator designed to advance the state of world models through video generation. Built on top of Wan2.2, it enables realistic, dynamic environment simulation across diverse styles, including real-world, scientific, and stylized domains. LingBot-World supports long-term temporal consistency, maintaining coherent scenes and interactions over minute-level horizons. With real-time interactivity and sub-second latency at 16 FPS, it is...
    Downloads: 21 This Week
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  • 4
    Godot RL Agents

    Godot RL Agents

    An Open Source package that allows video game creators

    godot_rl_agents is a reinforcement learning integration for the Godot game engine. It allows AI agents to learn how to interact with and play Godot-based games using RL algorithms. The toolkit bridges Godot with Python-based RL libraries like Stable-Baselines3, making it possible to create complex and visually rich RL environments natively in Godot.
    Downloads: 0 This Week
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  • 5
    Unity ML-Agents Toolkit

    Unity ML-Agents Toolkit

    Unity machine learning agents toolkit

    ...Using ML-Agents allows developers to create more compelling gameplay and an enhanced game experience. Advancement of artificial intelligence (AI) research depends on figuring out tough problems in existing environments using current benchmarks for training AI models. Using Unity and the ML-Agents toolkit, you can create AI environments that are physically, visually, and cognitively rich.
    Downloads: 0 This Week
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  • 6
    Unity MCP

    Unity MCP

    AI-powered bridge connecting LLMs and advanced AI agents

    Unity-MCP is an open-source integration that connects artificial intelligence assistants with the Unity game development environment through the Model Context Protocol. The project enables AI tools such as coding assistants and autonomous agents to interact directly with Unity projects, allowing them to analyze scenes, modify assets, and generate code within the development environment. By exposing Unity editor functionality through MCP tools, the plugin allows external AI systems to understand the structure of a game project and manipulate it programmatically. ...
    Downloads: 4 This Week
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  • 7
    Project AIRI

    Project AIRI

    Self hosted, you-owned Grok Companion

    AIRI is a self-hosted AI companion platform designed to create interactive virtual characters capable of real-time conversation, gameplay interaction, and multimedia presence. The project aims to emulate advanced AI personalities similar to popular autonomous VTuber-style agents, combining voice interaction, animation, and behavioral logic into a unified system. It supports deployment across web, macOS, and Windows environments, making it accessible for hobbyists and developers building...
    Downloads: 35 This Week
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  • 8
    KaTrain

    KaTrain

    Improve your Baduk skills by training with KataGo

    KaTrain is an advanced training and analysis tool for the board game Go that leverages the powerful KataGo AI engine to provide real-time feedback and in-depth game review capabilities. It is designed to help players of all skill levels improve by identifying mistakes, analyzing move efficiency, and offering alternative strategies based on AI evaluation. The application allows users to play against AI opponents with adjustable difficulty, including intentionally weakened versions of the...
    Downloads: 44 This Week
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  • 9
    NBA Sports Betting Machine Learning

    NBA Sports Betting Machine Learning

    NBA sports betting using machine learning

    NBA-Machine-Learning-Sports-Betting is an open-source Python project that applies machine learning techniques to predict outcomes of National Basketball Association games for analytical and betting-related research. The system gathers historical team statistics and game data spanning multiple seasons, beginning with the 2007–2008 NBA season and continuing through the present. Using this dataset, the project constructs matchup features that represent team performance trends and contextual...
    Downloads: 3 This Week
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  • 10
    Wurst Client

    Wurst Client

    Minecraft Wurst Hacked Client v7

    Wurst7 is an open-source modified Minecraft client that includes a large collection of gameplay modifications commonly referred to as “hacks” or cheat modules. The project provides a custom client environment where players can enable various automated tools, overlays, and gameplay enhancements that alter how the game behaves. These features may include movement enhancements, automation utilities, and visualization tools that provide additional information about the game world. Wurst7 is...
    Downloads: 21 This Week
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  • 11
    TextWorld

    TextWorld

    ​TextWorld is a sandbox learning environment for the training

    TextWorld is a learning environment designed to train reinforcement learning agents to play text-based games, where actions and observations are entirely in natural language. Developed by Microsoft Research, TextWorld focuses on language understanding, planning, and interaction in complex, narrative-driven environments. It generates games procedurally, enabling scalable testing of agents’ natural language processing and decision-making abilities.
    Downloads: 0 This Week
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  • 12
    Claude Code Video Vision

    Claude Code Video Vision

    Give Claude the ability to watch and understand videos

    Claude Video Vision is a plugin designed for Claude Code that enables large language models to process and understand video content by transforming it into multimodal inputs the model can reason over. Instead of attempting to directly interpret raw video streams, the system extracts key frames using tools like ffmpeg and processes audio through transcription engines, converting both visual and auditory signals into structured inputs for the model. The result is a perception layer that feeds...
    Downloads: 0 This Week
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  • 13
    OxidizeBot

    OxidizeBot

    High performance Twitch bot in Rust

    OxidizeBot is an open-source Twitch Bot empowering you to focus on what's important. It allows for a richer interaction between you and your chat. From a song request system to groundbreaking game modes where your viewers can interact directly with you and your game. It's written in Rust, providing an unparalleled level of reliability and performance. OxidizeBot doesn't cost you anything, and its source code is available on GitHub for anyone to tinker with! Plays music moderates your chat,...
    Downloads: 1 This Week
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  • 14
    Velocity server

    Velocity server

    The modern, next-generation Minecraft server proxy

    Velocity is a high-performance Minecraft proxy server developed by the PaperMC project that allows multiple Minecraft servers to be linked together into a single network. Acting as an intermediary between players and backend servers, Velocity manages player connections and routes them to different game servers within a network. This architecture allows large Minecraft communities to run multiple servers for different game modes while presenting them as a unified system to players. The...
    Downloads: 10 This Week
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  • 15
    Diplomacy Cicero

    Diplomacy Cicero

    Code for Cicero, an AI agent that plays the game of Diplomacy

    The project is the codebase for an AI agent named Cicero developed by Facebook Research. It is designed to play the board game Diplomacy by combining open-domain natural language negotiation with strategic planning. The repository includes training code, model checkpoints, and infrastructure for both language modelling (via the ParlAI framework) and reinforcement learning for strategy agents. It supports two variants: Cicero (which handles full “press” negotiation) and Diplodocus (a variant...
    Downloads: 1 This Week
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  • 16
    SHAP

    SHAP

    A game theoretic approach to explain the output of ml models

    SHAP (SHapley Additive exPlanations) is a game theoretic approach to explain the output of any machine learning model. It connects optimal credit allocation with local explanations using the classic Shapley values from game theory and their related extensions. While SHAP can explain the output of any machine learning model, we have developed a high-speed exact algorithm for tree ensemble methods. Fast C++ implementations are supported for XGBoost, LightGBM, CatBoost, scikit-learn and pyspark...
    Downloads: 1 This Week
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  • 17
    ProjectLearn.io

    ProjectLearn.io

    A curated list of project tutorials for project-based learning

    ...The project organizes learning resources where users build complete applications from scratch, helping learners acquire practical development experience rather than relying solely on theoretical tutorials. The repository includes projects across multiple domains such as web development, mobile development, machine learning, artificial intelligence, and game development. Each project entry typically links to external tutorials that guide learners through building a working application using modern frameworks and programming languages. Technologies covered include widely used tools such as React, Node.js, Flutter, TensorFlow, OpenCV, and other contemporary development platforms. ...
    Downloads: 1 This Week
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  • 18
    HY-World 1.5

    HY-World 1.5

    A Systematic Framework for Interactive World Modeling

    HY-WorldPlay is a Hunyuan AI project focusing on immersive multimodal content generation and interaction within virtual worlds or simulated environments. It aims to empower AI agents with the capability to both understand and generate multimedia content — including text, audio, image, and potentially 3D or game-world elements — enabling lifelike dialogue, environmental interpretations, and responsive world behavior. The platform targets use cases in digital entertainment, game worlds,...
    Downloads: 23 This Week
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  • 19
    AI4U

    AI4U

    Multi-engine plugin to specify agents with reinforcement learning

    AI4U is a multi-engine plugin (Godot and Unity) that allows you to design Non-Player Characters (NPCs) of games using an agent abstraction. In addition, AI4U has a low-level API that allows you to connect the agent to any algorithm made available in Python by the reinforcement learning community specifically and by the Artificial Intelligence community in general. Reinforcement learning promises to overcome traditional navigation mesh mechanisms in games and to provide more autonomous...
    Downloads: 0 This Week
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  • 20
    Godot MCP

    Godot MCP

    MCP server for interfacing with Godot game engine

    Godot MCP is a Model Context Protocol server that enables AI assistants to directly interact with the Godot game engine, allowing programmatic control over game development workflows through natural language or agent-driven commands. It acts as a bridge between AI systems and the Godot editor, providing capabilities such as launching projects, running games in debug mode, and capturing runtime output for analysis. The tool is particularly valuable for AI-assisted game development, as it...
    Downloads: 4 This Week
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  • 21
    LLM Colosseum

    LLM Colosseum

    Benchmark LLMs by fighting in Street Fighter 3

    LLM-Colosseum is an experimental benchmarking framework designed to evaluate the capabilities of large language models through gameplay interactions rather than traditional text-based benchmarks. The system places language models inside the environment of the classic video game Street Fighter III, where they must interpret the game state and decide which actions to perform during combat. This setup creates a dynamic environment that tests reasoning, situational awareness, and decision-making...
    Downloads: 0 This Week
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  • 22
    MCiSEE

    MCiSEE

    All of Minecraft, EASILY get Minecraft resources

    ...The project can be used as a research platform for tasks such as reinforcement learning, perception analysis, or automated gameplay strategies. It bridges the gap between game simulation and AI experimentation by providing tools that connect Minecraft gameplay with external algorithms. Developers can extend the platform to test new approaches to artificial intelligence within a complex virtual environment.
    Downloads: 1 This Week
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  • 23
    PhantomBot

    PhantomBot

    PhantomBot is an actively developed open source interactive Twitch bot

    PhantomBot is an actively developed open source interactive Twitch bot with a vibrant community that provides entertainment and moderation for your channel, allowing you to focus on what matters the most to you, your game and your viewers. PhantomBot is a Twitch chat bot powered by Java. PhantomBot has many modern features out of the box such as a built-in webpanel, enhanced moderation, games, a point system, raffles, custom commands, a music player, and more. PhantomBot can also be...
    Downloads: 1 This Week
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  • 24
    Node.js Telegram Bot API

    Node.js Telegram Bot API

    Telegram Bot API for NodeJS

    TelegramBot is an EventEmitter that emits several events. Message, received a new incoming Message of any kind. Depending on the properties of the Message, one of these events may ALSO be emitted, text, audio, document, photo, sticker, video, voice, contact, location, new_chat_members, left_chat_member, new_chat_title, new_chat_photo, delete_chat_photo, group_chat_created, game, pinned_message, poll, dice, migrate_from_chat_id, migrate_to_chat_id, channel_chat_created,...
    Downloads: 4 This Week
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  • 25
    Emscripten

    Emscripten

    Emscripten: An LLVM-to-WebAssembly Compiler

    Emscripten is a complete open-source compiler toolchain that transforms C, C++, and other LLVM-based source code into WebAssembly (and JavaScript), enabling native‑like applications to run in web browsers, Node.js, and other Wasm environments. While Emscripten mostly focuses on compiling C and C++ using Clang, it can be integrated with other LLVM-using compilers (for example, Rust has Emscripten integration, with the wasm32-unknown-emscripten and asmjs-unknown-emscripten targets). Emscripten...
    Downloads: 7 This Week
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