Showing 1162 open source projects for "c source code"

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  • 1
    SimPimp is a simulation game along the lines of SimCity. However in this game your goal is to build an imperium as a succesful pimp.
    Downloads: 0 This Week
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  • 2
    Elite Zero is a simulation game in the broadest sense of the word. The aim is to simulate natural and economic processes while providing an enjoyable game. The idea comes from the "Elite" series by Ian Bell and David Braben.
    Downloads: 0 This Week
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  • 3
    Open Ski Jumping is a ski jumping game in its infancy. Some features are still under development (world cup, sound, networked play), others are already present (replays, hill records). Currently you can jump on 3 hills (K90, K120, K185).
    Downloads: 0 This Week
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  • 4
    Multiplayer Arena Combat Game. Fight against other players around the world (or LAN) in this new game with some cool original features!
    Downloads: 0 This Week
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  • 5
    FliteTutor is currently merely a concept for an interactive training enhancement to the free flight simulator FlightGear, the purpose will be to provide basic tutorials within FlightGear about its general usage and also specific topics. (check homepage)
    Downloads: 0 This Week
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  • 6
    The long term goal is to create an Elite or Frontier style space trading game. It is based on Chris Laurel`s Celestia, MySQL, Lua, plib and freeglut.
    Downloads: 1 This Week
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  • 7
    The OS X Game Patch Repository is a project to port open source games and game libraries to Mac OS X. Detailed instructions and patches are included, and contributions are welcome.
    Downloads: 0 This Week
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  • 8
    A funny little game based on the worms-concept. Let your friend meet his creator by blasting him to hell with the mighty Big Motha' Rocket. Or why not heal your friend that just took a bullet for you. Well... just have fun really =)
    Downloads: 0 This Week
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  • 9
    Orbis is a MMORPG engine, written in C++ and possibly Lua, that has IA agents and human inhabitants that interact. The world will totally changeable by the inhabitants.
    Downloads: 0 This Week
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  • 10
    A multiplayer RTS space exploration/trading/combat game. Set after FTL travel becomes easy & cheap, when small single system company-empires are attempting to expand their domains and profit. Development focuses on a robust game engine and smart AI.
    Downloads: 0 This Week
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  • 11
    A game based on the transport simulation game Transport Tycoon produced by Chris Sawyer.
    Downloads: 0 This Week
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  • 12
    the Balls Graphics Library aims to provide all the tools you need to develop artificial worlds, including a script-driven 3D modeler, OpenGL-based renderer, physical simulation engine, and realistic image synthesizer.
    Downloads: 0 This Week
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  • 13
    The year is 2050. Wars between nations have been outlawed. Instead, the new warriors are the Elite programmers of every nation. Wars are fought in a virtual arena using automated bots that are controlled using a computer language similar to C.
    Downloads: 0 This Week
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  • 14
    Inactive.
    Downloads: 0 This Week
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  • 15
    This game attempts to recreate the sport in a computer. For starters, we'll come up with a 2D sprite based game, but that may eventually change towards a fully featured 3D game with advanced AI, etc.
    Downloads: 0 This Week
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  • 16
    The core of Green Valley is an open source script-based software framework . It fits specially well in game engines but can be used in other programs as well. The extension of Green Valley provide some useful libraries for building a game.
    Downloads: 1 This Week
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  • 17
    The game will be a 3d game mostly set in an arbitrary 2d manifold of space. It is developed using OpenGL for win,linux, mac.
    Downloads: 0 This Week
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  • 18
    Damocles is a game engine programmed in C++.(Opengl/SDL) ||| OS:Linux / Windows ||| 3 main modules in Damocles: ||| Damocles : 3D engine |||Junior : Physic and Mathematics engine ||| Unik : Network engine (Only for Windows version for the moment)
    Downloads: 0 This Week
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  • 19
    A code-versus-code Real-Time-Strategy Naval warfare game written in .NET. The object of this "game" is to write "AI's" for a fleet of vessels, and defeat the "AI's" written by your opponent. Graphics implemented in with managed Direct3D.
    Downloads: 0 This Week
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  • 20
    A LGPL 3D opengl engine that uses trigonometry to make wonderful objects.
    Downloads: 0 This Week
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  • 21
    Clockwork Universe is a generic "distributed-virtual-universe" game development and hosting platform, biased towards adventure games (rather than e.g. 3D shooters). It's mainly an integration and service abstraction framework (without gfx., physics et
    Downloads: 0 This Week
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  • 22
    The purpose of the Mortified project is to build a platform game inspired by the classic C64 games, especially Black Magic. The game will use a fairly realistic 2D physics model, which perhaps is a contradiction in terms.
    Downloads: 0 This Week
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  • 23
    Living, evolving creatures for your desktop - with cannons!
    Downloads: 0 This Week
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  • 24
    The Cyborg Cruiser Vallenga crashed on a planet, you are alone in an unkown galaxy. Mission: return to the Central unit. Means: assimilate, alliances, do anything you can. It is up to you to decide how to achieve the goal.
    Downloads: 0 This Week
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  • 25
    pSmunli is another opensource Physics SiMUlatioN LIbrary in 3D environment. To perform more realistic simulation on your application(such as game and scientific simulation). It supports OpenGL and DirectX.
    Downloads: 0 This Week
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