Showing 155 open source projects for "physics"

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  • 1

    Rigs of Rods MacOS

    The Mac porting of RoR!

    This is the Mac Porting of Rigs of Rods, a free open-source truck physics simulator. More information on it can be found at http://www.rigsofrods.com Thanks!
    Downloads: 0 This Week
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  • 2
    Queue is a 3D billiard game. It features a realistic physics engine and supports different billiard variants.
    Downloads: 0 This Week
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  • 3
    term_ CTruck3D

    term_ CTruck3D

    ASCII-Art variant of the CTruck3D _Open truck/car simulator

    the ASCII-art variant of the CTruck3D car simulator series by Simon Hasur : a physically very realistic offroad driving simulator (rally ) in which one can drive in total freedom on a piece of terrain, make jumps, turn upside down and whatever ; see CTruck3D _Open and XCTruck3D _Truck for more detailes. this is a variant which displays graphics using only ASCII characters. This is quite instructive as software, expecially if taken in conjuction with the pure X Window System version: in...
    Downloads: 0 This Week
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  • 4
    Bueraki is the driving game, that uses Blender Game Engine and Bullet Physics, simulating particular and accurate suspension work. Any vehicle can be opened and easily modified in Blender 3d. And it's movement can be recorded as animation.
    Downloads: 0 This Week
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  • 5
    Dipoles-Cavity Interaction
    ...Interface to some commonly used software, such as Lumerical FDTD Solutions, will also be developed in the project. This project is titled under nanophotonics, quantum optics, nano-optics, computational physics and physics.
    Downloads: 0 This Week
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  • 6
    IncrediBots
    Build custom robots in your browser with IncrediBots! Design your robot by drawing shapes, joints, motors, and more! Then, pilot your machine using your own custom key bindings. NOTE: OPEN SOURCE VERSION CAN BE DOWNLOADED FROM "FILES" TAB!
    Downloads: 11 This Week
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  • 7
    This projects is a (kinda) realistic vehicle racing simulation. It uses ODE for physics simulation, OpenAL++ for audio output and Irrlicht for graphics. It allows network multiplayer games.
    Downloads: 0 This Week
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  • 8
    Worldlines
    Worldlines visualizes special relativity, as particles near lightspeed trace paths in a 3D slice of 4D Minkowski spacetime. Scenes illustrate time dilation, the twin paradox, length contraction, and Bell's spaceship paradox.
    Downloads: 0 This Week
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  • 9
    EZPhysics
    EZPhysics API library integrates rigid-body physics pretty graphics. Rigg up skeletal meshes and virtual reality scenes with simulated joints, mass and collision info. Combines ODE, Ogre3D, wxWidgets. Aspires to become a real-time robot simulator.
    Downloads: 0 This Week
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  • 10
    Constrained rigid body dynamics simulator, a robust, technologically advanced, fast and maintainable physics engine.
    Downloads: 1 This Week
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  • 11
    Stunt Coureur is a Bullet Physics based racing game loosely based on Stunts. Pure client-server multiplayer supported.
    Downloads: 0 This Week
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  • 12
    Physicssite
    With Physicssite one can build two-dimensional, rigid-body-physics-based simulations. It's written in Java and uses the physics engine JBox2D.
    Downloads: 0 This Week
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  • 13
    Mofi manages virtual rooms in which users interact like in the real world. The virtual world is displayed directly in the browser window. Client: Flash / Server: C++
    Downloads: 0 This Week
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  • 14
    A Java library that works with Java3D to simulate and visualize, in real-time, dynamics of multiple rigid bodies that are restricted by implicit and explicit constraints (e.g., robotics); designed for efficiency, ease-of-use, and extensibility.
    Downloads: 0 This Week
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  • 15
    RARS is the Robot Auto Racing Simulation, in which the drivers are robot programs. It is intended as a competition among programmers. It consists of a simulation of the physics of cars, a graphic display of the race, and a robot driver for each car.
    Downloads: 1 This Week
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  • 16
    Titanic Disaster Simulation
    TDS is a thrilling simulation of the Titanic ship disaster. The focus lies on realistic physics and haunting music to create a thundering atmosphere in egoperspective. The entire project will be released under the GPL, strictly non-commercial.
    Downloads: 0 This Week
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  • 17
    This is the delphi version of box2D physics engine. Current host moved to http://code.google.com/p/box2d-delphi/
    Downloads: 0 This Week
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  • 18
    A useless physics engine for useless game ;-)
    Downloads: 0 This Week
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  • 19
    Flash ActionScript 3.0 port of Erin Catto's 2D Physics library Box2D.
    Downloads: 4 This Week
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  • 20
    An open source driving game focusing on large outdoor environments and semi realistic physics, upgradable cars that change in handling and speed, creating a slight RPG element. Hijacking cars is easy and encouraged, but not by the law enforcement.
    Downloads: 0 This Week
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  • 21
    Desktop gadget (Windows only). The simulation of a real horizontal sundial, dependent on a geographic position (latitude). Size can be chosen between big and small. It can use current (computer) time, or user-specified date&time.
    Downloads: 0 This Week
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  • 22
    Artificial-life and robotics development environment and simulator involving neural networks, 3D physics, vision, and evolutionary programming.
    Downloads: 0 This Week
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  • 23
    A simple demonstration of collision detection and physics.
    Downloads: 0 This Week
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  • 24
    This project is no longer hosted on sourceforge, please go to https://github.com/jodersky/sims instead. A library for rigid body simulation written in Scala. This project was created under the terms of a one-year project at school (Gymnase de Burier). Another program for testing and visualizing SiMS, Graphyx, is included.
    Downloads: 0 This Week
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  • 25
    GLUI is a GLUT-based C++ user interface library which provides controls such as buttons, checkboxes, radio buttons, and spinners to OpenGL applications. It is window-system independent, using GLUT or FreeGLUT.
    Downloads: 0 This Week
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