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Applicativo desktop / mobile (windows / linux ) per rilevare il punteggio delle competizioni di tiro con l'arco. E' possibile esportare i dati in formato xml.
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A game written in python using pygame. The user launches a probe with starting velocity. The probe is then only controlled by gravity. Score based on time surviving (before collision) and proximity to objects.
Hostile Takeover is a turn based tactical squad simulation game with multiplayer support. It is heavily inspired by X-COM: UFO Defense. Developed in Java using Java3D, HT will provide a fun game and a reference for developers.
GaugeBook displays Gauges of your FSX (with SP2 or Acceleration) and gives you control over a lot of Settings. Change Frequencies, QNH, etc with a few mouse clicks. It's still beta but the new G1000 is a blast. Runs smooth on any notebook.
Rail World is a railroad train simulation game designed to bring the features of model railroading to the desktop using actual aerial or satellite photographs as the backdrop for maps. Control multiple trains, switches, load/unload cargo, and more.
Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
Software Process Model Suite is a toolset for modeling and simulate software process models. Is composed by: 1. a simulator engine; 2. a modeling tool based on SPEM, that uses model transformation approach; 3. a visual graphical simulator.
Java-based free software for learning audio and flashing-light Morse code. Features include very flexible audio system, drills based on live news feeds, and adaptive drilling strategies.
BZK is a set of tools to help creating games for mobile devices. Graphics are simple but enough to create good games. This suit maybe not be suitable for very intensive games or near-photorealistic graphics. For everything else, welcome.
PTISC (Project Turn-base Isomatric SLG Core)is a turn base Isomatric SLG game play engine.
Using DelphiX for content display.
Related topic is SRC(Simulation RPG Construction) built by Kei Sakamoto.
P:PK was the continuation of a senior design project destined to be a historically accurate WWII tank game. It was built up from nothing, clobbers a lot of details haphazardly, and is a great example of how not to do things; use only as a reference.
Helping you rifle through other people's packages.
The DBPF2 file format is used for most of the content in the Sims 3 engine. This project provides a Java-based API, and supporting GUI application, to unpack, browse, edit and repack these files.
A trading simulation game in an open, plugin-ready infrastructure. Goods are produced and transported in the plugins while the core application keeps track.
This is a development project for the Multiplayer Adventure forum that can found in the FlightSim.Com forums page. The PAHB Airfield is a fictional airport in the Holkham Bay area of Alaska near the city of Juneau and is a gathering and event location.
Single or multiplayer strategy game centered around evolution. Cells dynamically interact with their world based on evolved abilities. Accumulation of evolution points allows you to evolve select members of your cell colony.